搜索资源列表
SoundCon
- Windows下局域网内的语音传输,延时小于60毫秒,目前国内延时最小的Windows语音交互程序,实现了3种传输方法:UDP单播、广播、组播。(HenryHu原创) -Windows, LAN, voice transmission, delay is less than 60 milliseconds, currently the smallest delay Windows voice interaction procedures, the three kinds of transmi
audio-record-playback-udp
- 用C实现的录音和播放程序,udp的client负责录音,udp的server负责同步播放。在录音数据传输前,采用g711u方式进行编码,在接收端解码后再进行播放。代码清晰,注释详细。-Implemented using C recording and playback programs, udp The client is responsible for recording, udp broadcast of the server is responsible for synchronizati
AudioNetSend
- 使用UDP协议通过网络进行远程播放语音的实例程序,具体工作使用DLL方式,有Test Demo调用实例。-Examples of procedures for remote playback of voice through the network using the UDP protocol, the specific work to use the DLL way Test Demo call the instance.
The_Speex_Codec_Manual_Version_1.2_Beta_3
- Speex是一套开源的专门压缩声音的库,压缩的性能非常高,常用在VoIP或者其它网络程序中。Speex声称自己是不受任何专利限制,并授权根据修订后的BSD许可证发布。它可以用来与Ogg容器格式或直接在UDP / RTP协议下传输。 这份是Speex的编码手册英文版,下面的地址是维基百科中关于Speex的介绍: http://en.wikipedia.org/wiki/Speex-Speex is a free software speech codec that may be used on
FVoice
- gm81xx tcp udp audio streaming server
vc6
- (1) 通过TCP协议与服务器通信 (2) 采用UDP组播与分机通信 (3) Window系统声卡数据的读写等操作 (4) 数据库技术,用来记录请求记录以及历史记录查询 (5) INI文件操作,用来记录系统基本信息 (6) 使用帮助文档让用户更加理解如何操作 (7) 其他相关技术如美化界面,收到请求后图标闪烁等 -(1) communicate with the server through the TCP protocol (2) using UDP multica
mmPlay.thread-udp
- 本源代码功能,从udp socket 接收音频,然后通过声卡播放。可同时接收和播放多路音频。代码中有udp socket组播的编程,线程池的编程例子,音频播放的编程。-Source code function, receiving audio from udp socket, and then played through the sound card. Can receive and play multi-channel audio. Code has multicast udp socket
iCall
- speex源码编译,基于UDP协议开发。测试语音效果不错。-speex source compiler, development based on UDP protocol. Test results are good voice.
Android_ILBC-SERVER
- ILCB服务器端代码实现,采用UDP通讯,对收到的数据进行解码操作。-ILBC receiver