搜索资源列表
Backlight1
- 调节背光亮度的程序和代码 Pocket PC上面,背光亮度存在注册表的 HKEY_CURRENT_USER\\BackLight\\BrightNess或者HKEY_CURRENT_USER\\BackLight\\BacklightLuminanceLevel 项中,修改这个项的值,再生成一个BackLightChangeEvent事件就可以使系统改变背光。 -backlight brightness adjustment procedures and Pocket PC co
Ch09_InsideMoreControls
- Supports event grabber functions, which allow a Compact Framework control to receive Win32 messages.
CETestEvent
- WinCE下有名Event事件编程源码 WinCE named event 在进程之间信息传递方法代码 CreateEvent 工程代码 OpenEvent工程代码-WinCE programming under well-known events Event Source WinCE named event in the process of information transmission method between the CreateEvent engineering co
backlite
- 在大多2440开发板BSP中的SMDK2440\DRIVERS\backlite目录下一般都有背光驱动。在注册表中添加如下函数的时候,开机时确实可以打印"!!!!!!!!!!!! BACKLIGHT ON !!!!!!!!!!!!,如果没有操作大概1分钟后也可以打印!!!!!!!!!!!! BACKLIGHT OFF !!!!!!!!!!!!。但打印("!!!!!!!!!!!! BACKLIGHT OFF !!!!!!!!!!!!后,就算有触发事件(在触摸屏上点击,或者移动鼠标)也不会打印"!!
GledPlay
- GledPlay SDK是一个windowsCE下的游戏引擎,不过现在已经停止更新了。-GledPlay is a complete SDK to develop games for mobile devices. It comprises 5 development modules. GledDraw: A Surface oriented 2D graphics framework, based on DirectDraw. GledVideo: A fast mpeg1/2
PDA_BackLigth
- 要防止PDA闲置时电源自动关闭,可以从两种角度去思考, 常规做法是更改WinCE配置, 也就是修改电源闲置关闭时间的注册表键值, 然后激发一个事件重新加载这些配置, 这样做存在一个恢复的问题, 当我们的工作(同步)完成后需要恢复用户原来的配置, 那么我们换一角度去思考, 既然WinCE允许设置自动关闭时间, 那么WinCE系统中必然存在一个线程在指定时间后挂起系统(关闭电源), 这个线程一定有一个定时器-To prevent the PDA automatically turn off the
wincetouch
- wince 下的测试屏幕的坐标软件,还有就是能检查鼠标的单击的事件-wince under the screen coordinates of the test software, there is to check the mouse click event
winceMouseOverListener
- 监听wince指针移动,在指针移动时触发指定事件-Listener wince pointer in the specified event is triggered when the pointer moves
WinCE_Volume
- 本源码演示了在Windows CE操作系统下,如何通过VC++应用程序,来操作系统音量。包括屏幕点击声音,声音大小,通知,事件声音等等。-This shows the Windows CE source operating system, how VC++ applications to the operating system volume. Including screen click sounds, sound volume, notification, event sounds and
fdsf
- 一个鼠标点击事件响应的MFC程序,可以应用到wince的开发中-A mouse click event procedure to respond to the MFC, can be applied to the development of wince
ThreadAsynByEvent
- 开发环境是vs2005; 开发wince平台的线程同步(基于对话框的): 在本程序中我采用了4中不同的方法实现了线程的同步: 1)利用事件同步; 2)利用互斥同步; 3)利用临界区同步; 4)利用信号量同步。-Development environment is vs2005 development wince platform thread synchronization (dialog-based): In this program I used four diff
Key_App20111117
- real6410wince6.0下的按键应用程序,通用性很强,直接响应驱动的事件,本人亲自移植编写,肯定好用-real6410wince6.0 keys under application, highly versatile, direct response-driven event, I personally write portable, easy to use definitely
23-SyncThread
- 创建事件句柄,第一个属性,第二个是否手动设置,第三个初始状态true表示被线程拥有,第四个名字为空,因为在同一进程中-Create an event handler, the first attribute, the second is to manually set, the third of the initial state of true indicates that the thread has a fourth name is empty, because in the same p
spi
- wince spi thread event
TCPServer
- Wince5.0 接收Socket连接。实现了Data——arrive 、Client_Connect、Client_Disconnect的事件响应(Wince5.0 receive Socket connection. The event response of Data - arrive, Client_Connect and Client_Disconnect is realized)