搜索资源列表
3dSimplifier
- 一个浙江大学教授写的三维网格简化的源代码,用的是能量误差算法!-a professor of Zhejiang University wrote 3D mesh simplification of the source code, using the energy error algorithm!
MarchCube
- MatchCube 三维网格数据等值表面重构算法。使用查表方式进行。-MatchCube 3D mesh surface contour data reconstruction algorithm. The use of look-up table method.
f_open
- 本篇是关于OFF文件的简单操作,将OFF文件中的三维网格数据读入到内存中,以便对其进行相应的操作,如特征提取,分割等等。-This is a simple document OFF operation, OFF document to the three-dimensional grid data to be read into memory, corresponding to its operation, such as feature extraction, Segmentation and
tinlib_w.将离散点三角化的程序
- 将离散点三角化的程序。tinlib_w.有运行示例。做三维地形或模型显示可用,Discrete points, triangulation procedures. tinlib_w. have run the sample. Or do three-dimensional terrain models show the available
ReMESH-2.0_win32
- 三维网格简化的程序 只有软件,没有源码,可以进行几乎所有的网格简化功能-a software for remesh, which you can use it for almost ……
KenDelaunay2D
- 1.高质量的笛氏三角网格化,为重建三维图形提供有力的帮助. 2.附件有原码和调用方法,Delaunay三角网格化已封装成一个类,用户只需要传入点坐标标就可以得到最优的三角形 3.这是我工作中用到的一个小算法,希望对你的工作有所帮助-KenDelaunay
44
- 【例程3】形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through the OpenGL rendering terra
Tsai-SFS
- SFS Tsai算法实现单色目三维立体重建,opengl实现图形绘制-SFS Tsai algorithm monochrome three-dimensional reconstruction of head, opengl graphics rendering
Tiling
- 基于等高线的三维重建地形,vc环境实现三角网格的划分-Based on the contour lines of the three-dimensional reconstruction of the terrain, vc environment to achieve the division of the triangular grid
resample
- 该程序主要用于对三维模型的网格进行重采样-The program is mainly used for three-dimensional model of the grid re-sampling
marchingsource
- marching cubes 三维重建源码-marching cubes 3d reconstruction
jpg2obj
- 可以把jpg图片转换成obj三维网格文件,这样可以在三维形态下观察图像数据-Jpg images can be converted into three-dimensional grid obj file, so that patterns can be observed under the three-dimensional image data
3
- 这是一个三维画图程序源代码,主要是进行三维网格剖分-It is a three-dimensional drawing program source code, mainly for three-dimensional mesh generation
FunctionGraphicsIn3D
- 1.绘制三维四边形网格曲面。 2.调整网格曲面显示状态:填充或不填充。 3.改变窗口背景颜色。 4.左键旋转图形,右键缩放图形。-1. Draw three-dimensional quadrilateral mesh surface. 2. Adjustment of the grid surface display status: fill or not fill. 3. To change the window background color. 4. Lef
chonggou
- 给出三维点云的X,Y,Z坐标,重构出三维图像,其中用到了三角网格法和规则化坐标法。-Given 3D point cloud X, Y, Z coordinates, three-dimensional reconstructed images, which uses a triangular coordinate grid method and rules of law.
PointCloud3DReconstruction
- 实现了点云的三维网格化重建,并附上了些测试点云数据-Realized three-dimensional grid point cloud reconstruction, along with some test point cloud data
SyntheticMethodsfortheMedicalImageProcessingand3DR
- 医学图象处理及其三维重建是目前研究的热点问题,它涉及计算机图形学、数字图像处理计算机视觉、以及人机交互技术。 医学图像预处理与三维重建是可视化技术的核心环节,二者直接关系着三维可视化的效果和速度。本文介绍了灰度变换噪声消除以及 伪彩色编码等图像预处理技术。然后着重探讨了三维重建技术中的体绘制和面绘制算法以及这两种算法的优点和不足。最后总结了网格消减算法,并利用它对MC算法进行表面网格简化。 -Medical processing and 3D reconstruction is a
11
- 从高程图(digital elevation map)读取地形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through t
Draw_3D
- 画各种三维曲面图的简单示例:三维网格曲面函数;带等高线的三维网格曲面函数;带底座的三维网格曲面函数(A simple example of drawing a variety of three-dimensional curved surfaces)
计算机辅助设计基础_三维模型的显示
- 用 OpenGL 进行三维模型的显示 1)读入一个三维网格模型, 并在屏幕上显示 2) 支持显示网格效果,仅显示顶点效果,仅显示三角面效果及同时显示面和边的效果, 通过按键进行效果的切换(Display 3D model with OpenGL 1) read in a 3D mesh model and display it on the screen 2) it supports the display of mesh effect, only vertex effect, only t