搜索资源列表
Function_Cloud
- 利用云模型理论,将图像生成函数云,非常好用-The use of cloud model theory, the image generating function cloud, very easy to use
GeometricCloud
- 利用云模型理论,用VC编程将图象转换成几何云,非常好用-The use of cloud model theory, VC programming will be converted into geometric cloud images, very easy to use
snake
- Snake模型是广泛应用于数字图像处理的目标轮廓跟踪算法-Snake model is widely used in digital image processing of the object contour tracking algorithm
snake
- 主动轮廓模型也就是snake模型进行图像分割,一种由图像高层信息的图像分割算法。-snake model,active contour model,image segmentation
gussmodel
- 混合高斯模型建模,对视频中背景进行混合高斯建模,在摄像机不动的环境中应用广泛-Gaussian Mixture Modeling of video Gaussian mixture background modeling, at the fixed cameras are widely used environment
light_project
- 基于光线投射变换的三维模型特征提取,以三维模型的重心为球心的最小包围球剖分成一系列同心球壳,落入每个球壳的射线与模型表面的交点定义一个球坐标方程。一般地,对于每条射线,它与模型表面的多个交点同时落入一个球壳的几率大大降低了,这样就可以尽可能的减少信息的丢失。-Transform-based ray-casting feature extraction of three-dimensional model to three-dimensional model for the core focus
ObjectExtraction
- 利用混合高斯模型检测到目标,并对运动目标的运动加以分析。文件齐全,欢迎下载-Detection of the use of mixed-Gaussian model to the target, and the movement of moving targets to be analyzed. Complete documents, please download
7.4
- 载入高达3ds模型,一个简单 的 hello world 式的 小 opengl程序 -hello world of import 3ds model
3d
- 一个简单的用C++写的程序3D模型,很简单,但是很实用。-Use a simple C++ to write the program 3D model is very simple, but very practical.
GMM
- 利用K-高斯混合模型提取视频的前景信息。-The use of K-Gaussian mixture model for the future of video information extraction
BackgroundSubtractionLibrary
- 基于混合高斯模型的背景消除 利用混合高斯背景建模进行运动物体检测, 同时引入共轭先验以改进权值更新方程-Gaussian mixture model based on the background to eliminate the use of Gaussian mixture background modeling for moving object detection, while the introduction of conjugate a priori weights to imp
delta_bkgr
- 视频流中一种独立更新各个像素点的背景更新方法。基于高斯模型。基于opencv库函数。-Video stream in a stand-alone update all the background pixels to update method. Based on the Gaussian model. Based on the opencv library function.
3DmodelDisplayTool(OpenGL)
- 基于OpenGL的三维模型显示工具,支持鼠标操作,放大缩小、旋转、平移等-The 3D model based on the OpenGL display tool,and it supports the mouse to zoom, rotate, translation, etc.
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point light sources. Phong illuminati
3DShow-v
- 在三维城市,或者三维古建筑模型的重建中,用于三维点云的多方位显示。-Cities in the three-dimensional, or three-dimensional reconstruction of ancient buildings in the model for three-dimensional point cloud of multi-directional display.
Texture_house
- 仓库框架,添加法向量,纹理和光照模型,在mydraw函数中调用纹理光照函数.-Warehouse framework, add the method vector, texture and illumination model
ImageSegment
- 最近研究图像分割的相关的资料,包括Snake模型,形变模型,主动轮廓模型等的论文,并提供一个c++的图像分割代码-many relevant information and papers about Image Segment,apply a code on c++
vertex
- 顶点类,用于三维模型显示建模过程中,面片模型的顶点描述-the vertex class
OpenGL
- Opengl导入3d模型,希望对您有用,使用时可以借鉴一下-opengl 3d interface
GKIT
- 基于广义高斯模型的自动阈值选取(GKIT),用于图像分割、图像分类。-GKIT:Threshold Selcetion Based on the Generalized Gaussian Models,for image segmentation and classification