搜索资源列表
ogl_3d_collision
- 使用opengl开发的3d碰撞检测的源程序。使用vc6和opengl库开发。-source code about Three-Dimension Collision using OpenGL and VC6
PolygonCollision_OGL
- VC+Opengl 3D 碰撞检测,原理是包围球 againt 场景中的每一个三角形-VC+Opengl 3D collision test, the theory is using every triangle to simulate scene.
三维台球游戏
- 利用OPENGL开发的一个三维台球游戏,程序中包括球与球间的碰撞检测-use OpenGL 3D developed a billiards game, procedures, including ball and the ball Collision Detection
tmlopenglcai
- 完整的3D漫游框架,3DS文件读取,碰撞检测-complete 3D roaming framework 3DS file read, collision detection.
hit_test
- 用openGL实现碰撞检测。常用于3D游戏。-with Collision Detection. Commonly used in 3D games.
Learn_OpenGL_3D_Programming
- 学OpenGL编3D游戏 随书源码 A01_OpenGL的程序框架 第1 章源程序 A02_OpenGL的基本图形 第2 章源程序 A03_OpenGL的组合图形 第3 章源程序 A04_摄像漫游 第4 章源程序 A05_开天辟地 第5 章源程序 A06_OpenGL中显示文字 第6 章源程序 A07_特殊的平面_树 第7 章源程序 A08_显示3D模型 第8 章源程序 A09_3D动画 第9 章源程序 A10_射击、爆炸 第10章源程序
3DCD
- 用vc和opengl实现的3D碰撞检测源代码-with vc and borders to achieve 3D Collision Detection source code
Collision
- 非常详细的高精度碰撞检测代码,精确到三角形、边、点,优化过滑动时的碰撞检测,完全没有震动现象。代码中把三角形等元素具体成类参与计算的方法很有参考价值。 代码内含3d向量计算函数,在ogengl、d3d下均可运行。
OpenCCD
- this a open colllision detection algorithm.they claim that their continous collision can proform a efficient detect between 3d model .-this is a open colllision detection algorithm.they claim that their continous collision can proform a efficient det
3dgame
- 几款3D游戏源码 OpenGL的组合图形 特殊的平面_树 MD2动画模型 射击、爆炸 碰撞检测 游戏进度保存 场景编辑-Game source 3D models a combination of OpenGL graphics plane _ a special MD2 animation model tree shooting, collision detection explosion scenes to preserve the progress of Games Edit
MyCollision2
- 三维图形功能,绘制简单的求和平面,能实现三维基本的功能,漫游,碰撞,虚拟现实-3D-Three-dimensional graphics functions, rendering simple summation plane, to achieve the basic three-dimensional features, roaming, collision, virtual reality-3D
worldscollide
- JAVA实现的小球碰撞动画程序。系统要求:Window xp;J2SE 5.0 from http://java.sun.com/j2se/1.5.0/index.jsp;Java 3D 1.4.0 (or 1.3.2) from https://java3d.dev.java.net/;Odejava from https://odejava.dev.java.net/ -JAVA realization ball collision animation process. System r
Collision
- OpenGL下,3D碰撞程序,某本书的示例程序,效果很好! -OpenGL under, 3D collision process, an example of a book procedures, well!
Roaming_System
- 该实验是教室漫游检测系统,实验综合运用多种opengl功能,包括碰撞检测、灯光效应、纹理贴图,并且导入了3d模型。-The classroom experiment is roaming detection system, integrated use of various experimental opengl functions, including collision detection, lighting effects, texture mapping, and into the 3d
3D
- 3D旋转碰撞:一个空间内有几个不同颜色的小球运动,并且撞到墙回返回。-3D rotating collision: a space with several different colors of small ball, and hit the wall back to back.
Collision
- 用OpenGL实现的碰撞效果,3D建模仿真-Peace Dove Advanced Programming chapter Chapter example, 3D modeling and simulation of collision
collision-detection
- OpenGL编3D游戏_碰撞检测。用VC++实现的,很好的学习3d游戏制作的范例。-OpenGL Code 3D games _ collision detection. VC++ achieve a good learning example of 3d game production.
betajaen-nxogre-f28e57d
- NxOgre1.6 3d碰撞检测 基于phyX-NxOgre1.6 3d collision detection based on phyX
Collision-Detection
- OpenGL的碰撞检测系统,可以用于3D游戏制作-OpenGL collision detection system that can be used for 3D game production
OpenGL编3D游戏
- 学opengl编3D游戏教程的附带所有代码。 包括摄像漫游,开天辟地,显示文字,特殊的平面,显示3D模型,3D动画,射击爆炸,碰撞检测,游戏进度保存……(Learn OpenGL series 3D game tutorial with all the code. The creation of the world, including roaming camera, display text, special plane display, 3D model, 3D animation, fir