搜索资源列表
Waterfall
- 本实验程序借助OpenGL以及windows编程(主要是创建窗口以及响应消息事件)的相关知识,采用粒子系统模型模拟现实世界的瀑布。实验的核心在于粒子系统模拟瀑布的水往下流以及水炮往上冒的场景。-The experimental procedures for programming with OpenGL, as well as windows (a window is created, as well as in response to news events) related to knowl
SmallHouse11
- 基于vc++的OpenGL应用,需要安装OpenGL sdk,按w、a、s、d实现漫游功能,鼠标控制视角的转换,程序中画了一个简单的小房子模型-Vc++ based on the OpenGL application, need to install OpenGL sdk, according to w, a, s, d to achieve roaming function, the mouse control the angle of the conversion, process of p
RobertAnimation
- OPENGL的层次模型与关键帧动画,使用GULT作为UI的设计,便于DEBUG。-OPENGL level model and key-frame animation.
31767693OpenGL
- 这是用OPENGL创建RGB模型,通过计算点,线得到的,是基于单文档的,可以用鼠标拾取旋转该模型-This is the RGB model created with OPENGL, by calculating the point, line received is based on a single document, you can use the mouse to rotate the model pick-up
ball
- vc++6.0平台下用Opengl绘制的一个网状球体模型,可以通过键盘的方向键进行球体的旋转。-vc++6.0 platform Opengl rendering using a mesh sphere model, can be the keyboard arrow keys to spin the ball.
Lesson06
- OpenGL实现的三维真实感图形学的演示代码,主要演示了光照明模型-OpenGL graphics realistic three-dimensional realization of the demonstration code, the main demonstration of the lighting model
model
- 第一个OpenGL程序,用于显示一个白色菱形在黑色背景下。-The first OpenGL programme.
Fire
- firestarter – A Real-Time Fire Simulator Many obstacles exist in attempting to graphically render physical phenomena that are highly fluid and ostensibly chaotic in nature. Fire is a prime example of such phenomena. Given the unrealizable compu
BoneAnimation
- vc++ opengl 实现的简单骨骼动画模型 如果要进一步研究骨骼动画 可以在此基础修改而成-vc++ opengl to achieve a simple skeletal animation model to further study the skeleton animation can be modified on this basis from
basedon3dszhenanimation
- 一个用opengl 实现3ds模型帧动画源程序,很经典的一个例子,可以运行-This file includes all of the model structures that are needed to load in a .3DS file. If you intend to to this. These structures only support the information that is needed to load the objects in the sce
cxzx
- 本软件采用VC++/OpenGL开发环境,对3ds格式的三维数据模型进行读入与处理(旋转、缩放和平移,提供不同的图元浏览模式,骨架的提取等等)-The software using VC++/OpenGL development environment, on the 3ds format, read into the three-dimensional data model and processing (rotation, scaling and translation, provide d
GraduateProject
- 校园虚拟漫游系统,用OpenGL实现,其中包括3D模型载入等-Campus Virtual Tour System, using OpenGL implementation, including a 3D model of loading, etc.
Assignment2_v1
- opengl~~~导入模型,光照~~~~非常完美的代码-loading model and lighting
GLRobotArm
- 本程序主要实现对机器狗运动的仿真模拟,用opengl编程构造机器狗模型,以及运动的控制操作。-This program primarily to realize the movement simulation of robot dog, robot dog model constructed using opengl programming, as well as movement control operations.
Pick1
- openGL 选择拾取机制实现模型的点选-Select pick-up mechanism to bring about openGL click model
Earth
- OpenGL模拟地月系统,Windows框架,典型的模型变换-OpenGL simulation of the Earth-Moon system, Windows framework, a typical model transformation
OpenGL3DStudio
- 一种OpenGL中3D Studio模型的读取与控制方法-A kind of OpenGL in the 3D Studio model to read and control methods
031113SX8
- OpenGL坐标系演示程序,可设置VRP,VPN,VUP,EyeShot,Near,Far,Model Position, Model Angle 参数,来观察渲染效果-OpenGL coordinate system demo program, you can set VRP, VPN, VUP, EyeShot, Near, Far, Model Position, Model Angle parameters, to observe the effect of rendering
tuxingxue
- openGL中的变换过程,理解透视投影与平行投影的不同,添加代码实现三种场景中的物体三维模型,通过变换调整观察的位置与方向-openGL in the transformation process and understand the perspective projection and parallel projection differences, add the code to achieve the three kinds of objects in the scene three-di
GraphicsHomework
- 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景