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多地区时间时钟源代码
- 一个很酷的多地区时间显示,视角是从北极往下看的地球.-a cool much of the time, the perspective is to look down from the North Pole of the Earth.
AVI_texture
- 三维动态avi格式纹理演示。可用鼠标直接拖动图象以改变视点。-3D dynamic presentation format texture. Drag the mouse can be used directly image to change perspective.
Perspectiv1924348162005
- One over Z style, perspective correct texture mapper
3DTree
- 在vc中利用OpenGL实现树木建模,用两个垂直交叉的多边形来代替视点计算-use OpenGL tree modeling, using two vertical cross-polygon calculated to replace Perspective
摄像漫游
- 用OpenGL绘制的一个不断旋转的摄像台以及上空盘旋的一个飞行物.可以通过键盘控制观察者的视角和位置,-OpenGL rendering with a constant rotation of the camera platform and circled over the one flying objects. Keyboard control can be the observer perspective and position
City3DDrive
- 城市3D场景代码,按F1-F8就可以在城市里以各种视角进行观光(有直升机、车外、车内等视角) -city code, according to F1-F8 on the city in various angles sightseeing (with helicopters, cars, car, etc. Perspective)
代码tutors
- 适合OpenGL初学者,包括视点变换,投影变换和移动的内容-OpenGL for beginners, including Perspective transformation, projection transformation and mobile content
Transf
- OpenGl的视点变换、模型变换、投影变换、视口变换,的源代码,-OpenGl Perspective transform the model transformation, projection transformation, as I transform, the source code,
perspect
- PERSPECT.C透视图程序(包括一点,二点,三点)-PERSPECT.C Perspective (including 1:00, 2:00, 3:00)
3D_world
- 演示如何使用OpenGL建立一个游戏中的三维世界。使用上下左右方向键在其中前进、后退、左移、右移,使用鼠标左转、右转、上看、下看。(注意:需要解压到c:\\windows\\desktop,否则贴图不能正常显示,你可以很简单的修正此bug)-demonstrate how to use the OpenGL establishment of a 3D game world. Using the up and down about the direction in which the key fo
A09
- 二维树,实现一个三维的树林空间,优点可以减小程序的体积。能实现三维的效果,它把二维树的正面始终对着视点,从而可见的总是一棵树,而不会出现失真-two-dimensional tree, to achieve a three-dimensional space woods advantage of the procedure can reduce the volume. To achieve the 3-D effect, two-dimensional tree always facing th
sun_and_plant
- 太阳系演示,可实现视角的变换,先是太阳系中的各大行星的位置-solar system demonstration, achievable Perspective Transform, the first major solar system planets location
Graphic7.8ray
- 这是我的图形学的3D大作业,使用MFC的图形界面,使用了局部光照模型,透视投影等。-This is my big 3D graphics operations, the use of MFC graphical interface, the use of the partial illumination model, such perspective projection.
qingdianziyun
- 实现了氢原子电子绕核运动的立体仿真,可随意更换视角,用OPENGL编写-achieve a hydrogen atom electronic nuclear movement around the three-dimensional simulation, free replacement of perspective and using OpenGL prepared
AntiPerspective
- 完成机器视觉里反透视变换功能,可以确定敢兴趣区,确定图像到实际道路的分辨率-completion of the anti-machine vision Lane perspective transformation function, it is possible to identify am interested in the district to determine the actual images of the road resolution
perspective-correction-CPPcode
- 基于OpenCV的透视校正(校正倾斜),必须手动指定四个点-perspective correction C++ code
linear-perspective
- According to the depth of linear perspective depth cues to strike, the main use of the Hough transform.
perspective-of-the-transformation
- 进行透视变换的相关代码,并附有解释,可以将lena的图片放到广告牌上-To carry out the perspective of the transformation of the relevant code, with an explanation, you can put the picture on the billboard Lena
opencv-perspective
- opencv透视变换(四点固定) 使用C++语言编写,实现opencv四点透视变换,亲测可用-opencv perspective
150410 ??2 Ortho,Perspective (2)
- making perspective or orthogonal view