搜索资源列表
City3DDrive
- 城市3D场景代码,按F1-F8就可以在城市里以各种视角进行观光(有直升机、车外、车内等视角) -city code, according to F1-F8 on the city in various angles sightseeing (with helicopters, cars, car, etc. Perspective)
threedimentionProject
- 三维计算机图形学点透视投影变换与双3次Bezier曲面绘制算法,很有用的哦。在VC++6.0下编译通过。-point perspective projection transform and double three times Bezier surface rendering algorithm, Oh, very useful. In VC 6.0 compiler passed.
gauss_surface
- 高斯曲面,很有名的曲面,但如何用透视的方法显示高斯曲面有讲究的,程序中可以用任意角度观察它-Gaussian surfaces, the famous surface, but how to use perspective and the method showed Gaussian surfaces is important, too. procedures can be used arbitrary angle it
3Dmanyou
- 很酷的3D漫游系统,包括了一个简单的引擎,可以实现接受用户输入,图形渲染,视角改变等功能。-cool 3D walkthrough system, including a simple engine, can achieve accept user input, graphics and exaggerations, Perspective changes, and other functions.
VirtualDemo
- vc实现的3D漫游,主要实现第一人称视角的室内漫游和室内环境渲染-vc achieve 3D roaming, main first-person perspective roaming the indoor and indoor environment exaggerated
toushi
- 球体的透视演示,半径为2的球产生透视效果-ball Perspective demonstration radius of the ball produced two results Perspective
scatter3d_demo
- 一个三维演示程序,他可以打开多个用文本文件编辑的三维点数据。 同时可以以多种视图演示。可以用旋转,多视角察看-a 3D demo program, he can open up a number of editing text files with the 3D point data. Also able to view a variety of demonstrations. Can rotate more Perspective View
car1981
- 使用VRML做的一个汽车模型虚拟展示文件,可以用键盘交互,控制视点,旋转,平移.-use VRML do a virtual model car display documents, interactive keyboard can be used to control perspective, rotation, translation.
Realbool
- 计算机图形学作业,三维真实感球,具有阴影、透视等效果-computer graphics, 3D photorealistic balls, with shadow, perspective and other effects
立体动画演示
- 多窗口多模式(角度)演示3d动画,c实现-multi-modal window (perspective) demonstration 3d animation, c achieve
tube
- 一段国外的高手写的ASM小程序,是一个3D的隧道旋转视角,有源码和COM文件,编译后COM文件只有256 字节哦,大家自己看吧-some foreign experts write small programs ASM is a 3D rotating tunnel perspective, and the source document COM, COM documents compiled only 256 bytes Oh, we all CMTech
vp_4plane.rar
- 基于mfc框架的多视口漫游程序,在不同视口中从不同视点观察目标,场景中设置多个目标,基于vega prime渲染,Mfc-based framework for multi-Viewport roaming procedure, in different words, as observed from a different perspective targets, scene set up a number of objectives, based on vega prime renderin
OSGMDIMFC.rar
- osg的MFC多文档界面程序,双窗口显示,包括主视角和俯视角,OSG s MFC Multiple Document Interface program, double-window display, including perspective and overlooking the main angle
OpenGl_desk.rar
- 使用OPenGL绘制三维场景,比如桌子,花草,圆锥体,包含纹理映射,运动和视角转换,Three-dimensional rendering the use of OPenGL scenes, such as tables, flowers, cone, including texture mapping, movement and perspective conversion
三维变换包括几何变换和投影变换
- 三维变换包括几何变换和投影变换。 几何变换有平移、旋转、对称、错切、变比。 投影变换有平行投影和透视图。,Three-dimensional geometric transformations, including transformation and projection transformation. Geometric transformations are translation, rotation, symmetry, shear, variable ratio. Parallel
Scene
- Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!-Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the r
ex4_pers
- 图形学实验3D图形变换源码。 实现投影变换的正交(orthographic)、斜交投影(oblique)和透视投影(perspective) 注:创建时误选的意文菜单。-Experimental 3D graphics graphics transform source. Implementated orthogonal projection transformation, perspective projection and oblique projection
RectifKitU
- This technique allows to rectify stereo pairs when calibration data (perspective projection matrices) are not available. The only required input are point correspondences
3d-image-perspective
- 此程序实在VC++环境下画的3d图像,透过球体可透视看到其后面的方块,程序是同学的,很漂亮-3d image perspective
linear-perspective
- According to the depth of linear perspective depth cues to strike, the main use of the Hough transform.