搜索资源列表
threedimentionProject
- 三维计算机图形学点透视投影变换与双3次Bezier曲面绘制算法,很有用的哦。在VC++6.0下编译通过。-point perspective projection transform and double three times Bezier surface rendering algorithm, Oh, very useful. In VC 6.0 compiler passed.
vcopengl_Fractal_Example
- 一款经典的vc opengl例程。实现了多种绘图效果。并且提供了视角变换功能-vc opengl routines. Achieve a variety of graphics effects. And to provide a perspective transformation function
c++_opengl_selection
- 本文提出并实现一种用于三维坐标拣选的RIP(Ray-Intersection-Penetration)方法。介绍了如何在已经渲染至窗口的三维场景中,使用鼠标或者相关设备拣选特定三维对象的方法。此方法对于正交投影或透视投影均有效,相对于OpenGL自带的选择与反馈机制,本方法无论是拣选精度还是算法实现效率均高出许多,是一种比较通用的解决方案。-this paper, and for the realization of a three-dimensional coordinates of the
gauss_surface
- 高斯曲面,很有名的曲面,但如何用透视的方法显示高斯曲面有讲究的,程序中可以用任意角度观察它-Gaussian surfaces, the famous surface, but how to use perspective and the method showed Gaussian surfaces is important, too. procedures can be used arbitrary angle it
SolarSys
- 漫游太阳系,含视角的切换,OPENGL应用,本程序为实验码-roaming the solar system, with the perspective switching, OpenGL application, the experimental procedure code
glContext
- 提供了一个openGL画图类,实现了画图和转换视角的功能,对3D画图极其有用-provide a openGL drawing and realizes the drawing and conversion perspective of the function, D drawing of three extremely useful
TankSG
- 一个简单的三维场景,可以移动,转换视角,-a simple 3D scene and can move, change perspective,
3Dmanyou
- 很酷的3D漫游系统,包括了一个简单的引擎,可以实现接受用户输入,图形渲染,视角改变等功能。-cool 3D walkthrough system, including a simple engine, can achieve accept user input, graphics and exaggerations, Perspective changes, and other functions.
project_shadow
- 透视投影程序: (1)我的自学成果 (2)开发环境vc 6.0 (3)参考文献:孙家广的《计算机图形学》,《Windows程序设计》-perspective projection : (1) I self-accomplishment (2) development environment vc 6.0 (3) References : Shi - "Computer Graphics", "Programming Windows"
VirtualDemo
- vc实现的3D漫游,主要实现第一人称视角的室内漫游和室内环境渲染-vc achieve 3D roaming, main first-person perspective roaming the indoor and indoor environment exaggerated
floatinghorizonalgo
- 可以自由变换视角和缩放的浮动水平线绘制程序,可实现交叉影线功能-free transform perspective and zoom horizontally floating mapping procedures can be cross-hatched function
MutiWindow
- 本程序在Visual C++环境下,以4个OpenGL窗口为例,介绍多个OpenGL窗口的实现,在此框架的基础上,可以实现类似3DSMax多视角3D软件编程。实现了三维物体的多窗口显示、移动、旋转级缩放,按住Ctrl或Shift键,拖动鼠标实现不同的操作。是OpenGL编程一个很好的初始平台。-this program in Visual C environment to four OpenGL window as an example. It features OpenGL window ac
ellipse_Graphic
- 用于计算机图形学学习的程学实现,主要是学习相关的图像显示和视角处理方法-for computer graphics-school learning achievement, mainly the study of image display and processing methods Perspective
toushi
- 球体的透视演示,半径为2的球产生透视效果-ball Perspective demonstration radius of the ball produced two results Perspective
cgprojectFinalFinal
- CG做的迷宫游戏,可以用键盘转变视角等. You can enter: w for up to see the sence x for down to see the sence a for seeing left side of the sence d for seeing right side of the sence z for zooming the sence c for shuming the sence s for chan
scatter3d_demo
- 一个三维演示程序,他可以打开多个用文本文件编辑的三维点数据。 同时可以以多种视图演示。可以用旋转,多视角察看-a 3D demo program, he can open up a number of editing text files with the 3D point data. Also able to view a variety of demonstrations. Can rotate more Perspective View
water_reflect2
- 水面反射和折射,提供源代码,通过下面几步实现: 1.设定一个附加裁减平面 2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理. 3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标. 4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f. 5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果. -surface reflection and refraction, providing
car1981
- 使用VRML做的一个汽车模型虚拟展示文件,可以用键盘交互,控制视点,旋转,平移.-use VRML do a virtual model car display documents, interactive keyboard can be used to control perspective, rotation, translation.
Realbool
- 计算机图形学作业,三维真实感球,具有阴影、透视等效果-computer graphics, 3D photorealistic balls, with shadow, perspective and other effects
zhenshigantuxing
- 这是一个关于动画帧的例子.可以从不同角度变换.用VC实现,适合初学者.-This is a frame of the animation example. Can transform from a different perspective. With VC, for beginners.