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Move_3D
- 这是用Visual Basic写的不使用DirectX和OpenGL实现可转动的三维框架并可以计算帧频。-This is written in Visual Basic do not use DirectX and OpenGL 3D rotation can framework and frame rate can be calculated.
黑屏DirectDraw框架
- 建立directx的基础框架,由于前一次上传有误,所以从新上传了一个,还请大家多多担待-establish the basic framework, as the former first upload error, a new uploads, I wish everybody a lot tolerance!
My_3D_Render
- DirectX 11 立方体旋转带DXUT框架-DirectX 11 cube a rotation with DXUT framework