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gis绘图程序
- 使用vc实现GIS的简单矢量图形绘制与常见GIS类图形文件的打开功能 (1)利用鼠标绘制点、线、多边形、圆等 (2)图形的颜色与填充功能 (3)mif、shp格式文件的打开-Dev in VC++, Which implements the simple Vector Graphics Drawing and opening normal GIS format file. 1. Mouse-Driven of Point, Line, Polygen, Circle, etc. 2. G
house
- 利用VC++和opengl来绘制立体图形,采用顶点数组和面的法向量来构造。-Using VC++ and opengl to draw the three-dimensional graphics, using vertex arrays and the surface normal vector to construct.
tri-mesh-with-normal
- 一篇文章,讲述如何基于三角片法矢调整计算三角网格模型的光顺性-An article on how to adjust based on calculation of normal vector of triangles triangular mesh model of smoothness
computer-vertex-Normals
- vc opengl 模型绘图, 求出所有网格点的法向量,光照-vc opengl drawing models, find all the grid points of the normal vector, light
trian
- 已知多组平面上的点及法向量,确定三维立体模型。-Known groups of points in the plane and the normal vector to determine the three-dimensional model.
Circle_ThreePoint
- 计算过空间三点的圆的的半径及法矢量:用户输入空间三个点的三维坐标,自动计算出通过该三点的圆的半径、圆心坐标以及法矢量-The Computation of the radus and normal vector of the circle passing three 3D point
celshading
- This program displays a torus rendered with "cartoon lighting". The dot product between the normal and light vector is performed in object space, and used as a lookup into a 1D texture with "sharp lighting" values. The dot product is computed manuall
calculate-the-normal-vector
- 体用一个计算法线向量的PDF文档,有助于对3D绘图的帮助,希望对大家有用。-Body with a PDF document to calculate the normal vector, help with the help of 3D graphics, and the hope that useful.
PoissonRecon
- 用于点云表面重建,基于Poisson重建算法,生成.ply文件,需要先求取点云法向量。-For point cloud surface reconstruction, reconstruction algorithm based on Poisson generate. Ply files, you need to strike a point cloud normal vector.
yasuo
- 分割点云,并通过局部拟合求取法向量,实现点云压缩-Split point cloud, and through local fitting strike normal vector of point cloud compression
MarchingCubes
- 移动立方体(MarchingCubes)算法,(1)体素中由三角面片逼近的等值面计算;(2)三角面片各顶点法向量计算。- (MarchingCubes) algorithm, isosurface (1) voxel approximation calculation by the triangular facets (2) triangular faces each vertex normal vector calculations.
gis
- vc实现GIS的简单矢量图形绘制与常见GIS类图形文件的打开功能-Dev in VC++, Which implements the simple Vector Graphics Drawing and opening normal GIS format file
shinyjet
- 法向量运算,四棱锥生成渲染,生成列表,基础操作。(Normal vector operations, four pyramids generate rendering, generate lists, basic operations.)
B样条曲线及法矢
- b样条曲线求解过程及其法矢方向的求取,上传共享一下(B spline curve solving process and its normal vector direction, and upload to share)
normal-triangulation
- 构建三角化网格,并画出每个三角面的法向量的方法(Building triangulation and draw the normal vector of each triangle)
stl_gen
- 由点云数据,三角面片法向量 生成3d打印的stl文件(obtain the stl file which used to 3D printing, run from point cloud, normal vector files)
toolbox_graph
- 这是用几何方法做的三维人脸预处理的一个demo,包含了网格划分,法向量计算(This is a demo of 3D face preprocessing using geometric method, including mesh division, normal vector calculation)
estimate_normal
- 计算点云表面的法线向量(computes the vector normal of surface of the point cloud)