搜索资源列表
ParticleEditor
- 基于OGRE游戏引擎,友好功能界面的粒子编辑器,具有导出导入编辑功能-game based on OGRE engine friendly interface functions of the particle editor, is derived into editing functions
particle_system 基于hge的粒子系统
- 基于hge的粒子系统,比hge自带的粒子系统更实用,还带有粒子的路径编辑器。只有源码,没有测试用例,有兴趣的自己研究-Hge-based particle system, particle systems than hge own more practical, but also with the path of the particle editor. Only the source, there is no test case, are interested in their own res
lizibianjiqi.zip
- D3D 游戏开发 粒子系统 粒子编辑器,D3D game developers particle particle system editor
ParticleEditor_Beta
- OGRE Particle Editor
Ogre-particle-rain
- 利用Ogre实现了雨滴的效果,还可以改变createscene函数实现自己的场景。-Use Ogre realize the effect of the raindrops, but also can change the function createscene achieve its own scene.
effect_editor
- 用d3d编写的一个功能比较简单的粒子系统编辑器-Write a function with the d3d relatively simple particle system editor ....
OpenGL_Particle
- OpenGL粒子火焰模拟(稍作修改,可称为通用的粒子系统编辑器)-OpenGL Particle simulation of the flame (slightly modified, can be called generic particle system editor)
VCPPOpenGLHigh-levelVisualDev
- 8个源代码,属于Opengl高级编程与可视化系统开发(系统开发篇)的源码,包括:导弹飞行、飞机飞行、三维场景编辑器,三维地形模拟、模拟cs游戏、粒子系统等多个软件-8 source code is Opengl advanced programming and visualization system development (system development chapter) of the source code, including: missile flight, aircraft,
awayEffect_samples
- 一个开源的away3D例子编辑器,可以编辑基于GPU加速的粒子效果-An example of open source away3D editor, you can edit based on GPU-accelerated particle effects