搜索资源列表
Clipping&Reflections
- 该程序教会你如何利用stencil buffer, clipping和multi-texturing构造图形真实的反射。-Church of the procedures you use stencil buffer, clipping and multi-texturing tectonic graphics true reflection.
waterfft
- 使用FFT实现的水波动画,并融入反射特效和菲涅尔特效-An ocean water simulation with FFT-animated heightfields, reflections, and fresnel effect.
stencil
- 一篇讲诉通过Stencil Buffer改进阴影质量的经典算法Improving Shadows and Reflections via the Stencil Buffer-A complaint about the shadow through the Stencil Buffer to improve the quality of the classical algorithm Improving Shadows and Reflections via the Stencil Buffer
3dboxshotmaker
- 3D Box Shot Maker 是一个非常易用和免费的工具.可制作出用于软件包装盒实用的图像。通过左右2个图像作为输入, 生成最后的图象。可以包括阴影和反射。并可以通过预览实时调整大小和其它参数。 只需三步即可轻松完成: 1. 设置左右2个图像。 2. 调整大小、阴影和反射。 3. 存储为图像文件。它支持4 个图象格式: BMP 、JPG 、PNG, 和GIF。 -3D Box Shot Maker is a very easy to use and free
spie10b
- Image Forensic Analyses that Elude the Human Visual System While historically we may have been overly trusting of photographs, in recent years there has been a backlash of sorts and the authenticity of photographs is now routinely questioned. B
Separating-Reflections-from-Image
- 基于快速核独立分量分析的图像反光分离研究 -Fast Kernel independent component analysis based on the image separation of reflection
2D_TRANS
- In this c program , 2-dimensional polygon is accepted using mouse and various transformations like scaling,translating,reflections,rotations,shearing are performed. graphics library is used here.
Raytracing
- 光线追踪算法的C++实现,在VS2013上编译通过,用光线追踪算法实现全局光照模型,包括反射。-C++ ray tracing algorithm implemented in the VS2013 compiler, using ray tracing algorithm global illumination models, including reflections.
lab6
- 真实感绘制综合 建立一个虚拟环境,实现一个真实感绘制算法,以最能反映算法的真实感效果为目的(如果能包括阴影,反射,透明的效果最好)。 -Rendering algorithms to best reflect the effect of the algorithm for the purpose of realistic (if they can, including shadows, reflections, transparency works best).
a3
- 在mac_os下用光线追踪算法显示图像,可以增加光源,包括反射、阴影、折射-In mac_os display images using ray tracing algorithm can increase the light source, including reflections, shadows, refraction
tu
- Example for PC game developers to show how to *combine* texturing, reflections, and projected shadows all in real-time with OpenGL. Robust reflections use stenciling. Robust projected shadows use both stenciling and polygon offset. PC game pro