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soft_shadow_v3_1_src
- 实现soft shadow的源代码,国外的研究人员做的,比较底层,很值得学习。-achieve soft shadow of the source code, the foreign staff of the study, compared the bottom, is worth learning.
softshadow
- 详细描述了软阴影的原理以及生成方法和工作流程-soft shadow
vsm_demo
- Variance Shadow Maps 实时软阴影程序代码demo-Variance Shadow Maps in real-time soft shadow demo code
HLSL_SoftShadows
- 还是关于阴影的文档资料。nvidia--关于使用hlsl语言的。-Shadows are an important visual cue. Unfortunately, most real-time techniques f computing shadows generate hard and, in the case of shadow-maps, aliased shadows. We can soften the edges of the shadows by employ
Fast-Soft-Shadows-via-Adaptive-Shadow-Maps
- Fast Soft Shadows via Adaptive Shadow Maps
shade
- 基于膨胀腐蚀算法的软阴影生成.caj 基于膨胀腐蚀算法的软阴影生成.caj-Dilation and erosion algorithms based soft shadow generation. Caj
ray_tracing.tar
- 通过光线追踪的方法,将一个纯数学的模型(球体中心坐标,颜色rgb值)等等转换为一个三维的图片,而且能够模拟光照效果/柔和阴影/景深等等,且带有抗锯齿功能-Through using the method of ray tracing, the model is a purely mathematical (center of sphere coordinates, color RGB value) and converted to a 3D picture, and can simulate t