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sxsbtxtuxing
- 用Visual C++编写的实现图象显示的水波特效例子-prepared by the images show examples of Water Wave
用Visual C++编写的实现图象显示的水波特效例子
- 用Visual C++编写的实现图象显示的水波特效例子 -prepared by the images show examples of Water Wave
water_src
- 实现水波浪的OpenGL源代码,对于实现水面特效有参考价值。A OpenGL sourcecode to realizing water wave. It is useful for whom want to realize water surface effect.-water wave OpenGL source code, for the achievement of surface effects have reference value. A OpenGL sourcecode to
Water
- 水面实时渲染,使用FFT和Wave方程来生成水面波动,要求显卡必须支持SM3.0和VTF(Geforce6以上) 使用2005.8的DXSDK编译
OpenGL的水面波动模拟程序
- OpenGL的水面波动模拟程序 鼠标点击处产生涟漪波纹,The effects of water wave
wave.rar
- 用VC实现水波纹算法,可以用于手机等领域哦,Using VC to achieve water ripple algorithm, can be used in areas such as mobile phones Oh
MyRipple
- 用VC++结合opengl编写的小程序,模拟三维水波纹的场景-VC++ with opengl using a small program written to simulate three-dimensional water wave scene
water
- 用OPENGL实现的水的效果 有水波的波动 波纹效果 动态的水面-Using OPENGL achieve the effect of a wave of water ripple effect of fluctuations in the dynamic of the surface
Simulating-Ocean-Water
- JerryTessendorf 写的模拟海洋水波效果的资料。-JerryTessendorf ocean wave simulation results to write the data.
ocean 海浪仿真模拟
- 实现基于FFT、Perlin噪声、Gerstner三种模型的海浪仿真模拟,实现了海水的反射、折射、Fresnel现象的模拟。-Implementation based on FFT, Perlin noise, Gerstner wave simulation of the three models, to achieve the water reflection, refraction, Fresnel simulation of the phenomenon.
MFC_WAVE
- MFC编写的水波纹模拟效果,可以设置颜色 波纹半径 扩散时间 以及背景图片 等等。-MFC water wave effecf.
WaterWave
- 逼真的水波纹效果,使用AS3.0做的,算法不错,可以-Realistic water ripple effect, use AS3.0 do a good algorithm, you can take a look at
11536_SpecialFX
- 水波算法--模拟水波的VC源码 用它里面的类可以产生类似于JAVA应用中的水纹、火焰以及熔浆效果-Water Wave Simulation Algorithm for the VC source water to use it inside the class can produce similar JAVA applications水纹, flame, as well as the effect of熔浆
GPU_Water_Simulation
- 在128*128的网格上求解2维波动方程来模拟大范围的水波。用一个像素渲染程序完成对波动方程的时间积分,结果存放于一个浮点数纹理中,.然后将此纹理传给渲染模块。此外使用凹凸贴图来描述水面的细节波纹,这会给稍后的逐像素渲染带来逼真的水面闪烁高光效果.-128* 128 grid on the solution of 2-dimensional wave equation to simulate a wide range of water. With a pixel shader program
Water wave simulation
- 水波模拟,OPENGL的粒子程序,效果逼真--Water wave simulation, OPENGL particles procedures, the true to life--
wave
- opengl模拟水波的动画程序,刚开始可能不太明显,希望能仔细观察-opengl animation water wave simulation program may not be obvious beginning, hoping to carefully observe
water
- 水波纹理的实现,是通过本人理解理上的翻译过来,有些参考作用,说明了水波在opengl的产生的浅水效果-Wave texture achieved by the translation on the grounds I came to understand that some reference, describes the generation of waves in shallow water in opengl effect
Visual-CPP-water-effect
- 非常经典的水波特效例子的Visual C++版本,对于学习图形学非常有帮助-water wave effect
C_Draw-water-wave
- 判断波源所在位置,绘制水波,随机生成波源等-Draw water wave, randomly generated waves
water
- 利用 fft 快速傅里叶变换 和改进的sin函数模拟完成的实时水波模拟-fft fast fourier transform raeltime water wave simulation