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计算机图形学球
- 图形学编程 设计三维物体 不理解内容联系我们 一定相告-design three-dimensional graphics programming objects do not understand the contents of links we say so
计算机图形学——立方体旋转
- 计算机图形学——立方体旋转,有三个旋转方向,用数轴控制.-computer graphics -- rotating cube, three rotary direction, and only a few axes.
计算机图形学vb
- 用vb编写的计算机图形学的案例,2D与3D的 老师讲课使用的课件-use of computer graphics to prepare the case, 2D and 3D teacher lectures use the courseware
VC环境下3D图形旋转,实现简单图形算法
- 是一个简单的实现了基本图形学算法的程序,包括绘制图元,区域填充,三维变换等算法的实现-is a simple realization of the basic graphics algorithm procedures, including mapping map yuan, regional filling, such as 3D Transform algorithm implementation
《计算机图形学应用Java2D和3D》代码及习题答案
- 《计算机图形学应用Java2D和3D》代码及习题答案
计算机图形学VC++6.0画出一个3D正方体
- 计算机图形学VC++6.0画出一个3D正方体-Computer graphics to draw a 3D cube VC 6.0
cg3Dsystem
- 计算机图形学三维图形系统的演示,包括各种三维面、实体的坐标变换,旋转、平移等功能。-Three-dimensional computer graphics presentation graphics system, including a variety of three-dimensional face, entities coordinate transformation, rotation, translation and other functions.
image3
- 计算机图形学原理及算法教程 (Visual C++版) 数字图象处理 图形裁剪-Computer Graphics Principle and Algorithm Tutorial (Visual C++ Version) digital image processing graphics cutting
touying
- 计算机图形学三维投影作业源代码,代码简单,可直接使用 。-Projection of three-dimensional computer graphics operating source code, the code is simple, can be used directly.
ex4_pers
- 图形学实验3D图形变换源码。 实现投影变换的正交(orthographic)、斜交投影(oblique)和透视投影(perspective) 注:创建时误选的意文菜单。-Experimental 3D graphics graphics transform source. Implementated orthogonal projection transformation, perspective projection and oblique projection
SimulationOfWater
- 图形学中海水模拟的源代码,C++写的,感兴趣的可以下载参考参考。-Graphics simulation of the source code of the sea,
PictureBall
- 基于java3d实现基本三维图形,很动感,实现了基础的计算机图形学。-Java3d based on the realization of the basic three-dimensional graphics, it is dynamic, based on the realization of the computer graphics.
6434111720
- 简单三维图形制作程序-球体绘制,功计算机图形学学习用-Draw boll
3D-Math
- 三维数学基础,必看书籍.透切讲解. 图形学必看书籍-aaa
CG_RAYTRACING
- 计算机图形学中的光线跟踪算法,场景为平面和球体。-raytracing。
3D
- 3D 计算机图形学 Alan Wan 著 包宏 译-3D computer graphics Alan Wan a package macro translation
CGReport
- 我的计算机图形学期末大作业。优等评分。 使用C++ 从底层实现了深度缓冲、直线、点、曲面的快速绘制算法,附有详细文档和程序说明,并有实例Demo. 实现了遮罩、消隐、投影、透视,完全不用OpenGL和DirectX,是实践底层算法的范例。-My final major work in computer graphics. Excellent score. Use C++ to achieve the depth buffer from the bottom, line, point, t
简单的计算机图形学程序
- 3.1 简单的计算机图形学程序,初学者很好的借鉴 上下左右控制地球运动-Simple computer graphics program, a good reference for beginners to control the vertical and horizontal movement of the Earth
球面光源和材质交互作用算法
- 计算机图形学基础案例,球面光源和材质交互作用算法。(Basic cases of computer graphics, spherical light source and material interaction algorithm.)
[3D数学基础:图形与游戏开发][随书源码]
- 3D mathematical foundation: graphics and game development