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Source
- DirectX游戏开发终极指南-源码 本书将使用DirectX软件开发包(SDK)开发一个名为Stranded的第一人称射击游戏。本书从头至尾将为该游戏编写代码,这样可以给读者一个清晰的概念,即在DirectX基础上开发游戏所需掌握的内容。某些章节的结尾处有一些名为“游戏项目”的内容。这样可以将在当前或前面章节中学到的知识运用到本书的游戏项目中。到学完本书时,读者会在开发自己的第一个3D游戏方面取得进步。 -DirectX 游戏开发终极指南
away3dex
- away3d4.1.6官方实例源码,编译一遍,其中有的demo似乎存在bug,上传于大家共同探讨-away3d4.1.6 official examples of source, compile it again, some of which seem to exist demo bug, uploaded to discuss common
PCL-1.6-sources
- PCL(Point Cloud Library)是在吸收了前人点云相关研究基础上建立起来的大型跨平台开源C++编程库,它实现了大量点云相关的通用算法和高效数据结构,涉及到点云获取、滤波、分割、配准、检索、特征提取、识别、追踪、曲面重建、可视化等。这里是PCL1.6的例子源码-PCL (Point Cloud Library) is on the basis of absorbing the predecessors Point Cloud related research to build a
MfcSimple
- 好多CSDN的网友跟我要在MFC如何开发读取OBJ的程序。我实现了移动,旋转,放缩。选取相邻边、选取相邻点等功能。我就在这里一并奉送吧。该源码基于国外的一个图形学教程提供的示例代码。额,我忘记了,大概叫Assignment吧。-CSDN lot of friends told me how to develop a program to read the OBJ in MFC. I realized the move, rotate, zoom. Select adjacent edges,
image-enhancement
- 自己编写的图像增强程序,提供MATLAB的源码下载和实例,适合初学者进行学习。-I have written image enhancement procedures, and provide examples of MATLAB source code download, suitable for beginners to learn.
Desktop
- 【谷速软件】matlab代写源码-二值图像的形态学变换 可以作为参考使用-Valley] matlab software to write fast code- binary image of morphological transformation can be used as references
Deskto2p
- 【谷速软件】matlab代写源码-分段线性插值 可以作为参考使用-[Valley] matlab software to write fast code- piecewise linear interpolation can be used as references
De23sktop
- 【谷速软件】matlab代写源码-各种聚类算法的比较 可以作为参考使用-[Valley] matlab software to write fast code- compare various clustering algorithms can be used as references
Culling-Test
- culling test 源码, 可用于3D渲染的场景管理,提高渲染速度。-the source code of culling test
SkyDome
- 实现skydome的源码,实现对天空的渲染.-source code to implement skydome algorithm.
cloud_viewer
- 关于PCL自带的源码,随便写了一下,发上来大家一起看看吧-About PCL comes with source code, just write a little, made up we look at it
OSG
- 适合Win8.1下使用的OSG源码,编译器为VS2010-Suitable for use under Win8.1 OSG source compiler for VS2010
OpenSceneGraph-3.2.0
- openscenegraph源码,是OSG开发必须-openscenegraph CODE,it is necessary for OSG
redbook
- Opengl编程指南(第七版)源码, 自行配制好glut之后就可以跑了-Opengl Programming Guide (Seventh Edition) source, self-prepared after a good run glut on it
Mesh-to-Terrain
- Unity3D地形转换插件,包含所有源码,用于将Mesh转换为Unity3D地形-Unity3D terrain conversion code for converting objects to Unity3D terrain
testSkyBox
- osg中天空盒子实现部分源码 文件中提供现有图片-osg in sky boxes to achieve some source files provide existing picture
matlab
- 使用matlab实现三维建模源码,效果非常好,可以用于三维点云数据的建模-Three-dimensional modeling using MATLAB
admesh
- 模型检测与修复的源码,很有参考、研究与借鉴价值,值得一看-Model checking and repair, it is worth learning
3D
- 3D图形学编程源码,包括3个简单的图形,cube,pyramid,cylinder。-3D graphics programming source, including three simple graphics, cube, pyramid, cylinder.
meshlab
- Meshlab源码,用于查看三维网格模型的软件,功能十分强大,用QT做的-the source code of meshlab,it is used to watch the 3d mesh object,code by QT