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pxdtut10
- 非常漂亮的3D场景展示,可自由走动观看,并附有非常详尽的分析介绍和碰撞检测原理讲解。-very beautiful 3D display, can move around freely watch, with a very detailed presentation and analysis of collision detection on principle.
SGSDK
- 烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005. 目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes,
PhysXCollisionCallback
- Ageia s PhysX(著名的游戏物理库) D3D 9使用代码演示。由于PhysX物理库使用OpenGL代码实现图形着色,从而使许多用DirectX 3D的程序员不能使用/读懂demo代码,这是使用D3D着色引擎重新写的一些demo代码。-Collision Callback(带执行文件)
Collision
- 非常详细的高精度碰撞检测代码,精确到三角形、边、点,优化过滑动时的碰撞检测,完全没有震动现象。代码中把三角形等元素具体成类参与计算的方法很有参考价值。 代码内含3d向量计算函数,在ogengl、d3d下均可运行。
Scene
- Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!-Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the r
rayslope
- 3D图形中射线的碰撞检测,射线与AABB,三角形,球的碰撞分析-3D graphics ray collision detection, ray and AABB, triangle, the ball' s collision analysis
ank
- D3D开发的三维坦克大战程序,碰撞,战斗效果!值得借鉴哦,呵呵!-D3D development of 3D tank warfare program, collision, combat effects! To be learned Oh, Oh!
worldscollide
- JAVA实现的小球碰撞动画程序。系统要求:Window xp;J2SE 5.0 from http://java.sun.com/j2se/1.5.0/index.jsp;Java 3D 1.4.0 (or 1.3.2) from https://java3d.dev.java.net/;Odejava from https://odejava.dev.java.net/ -JAVA realization ball collision animation process. System r
Collision_Detection
- 在我的一项使用BSP进行碰撞检测的实验中,人物以胶囊来模拟,房屋内部通过非SOLID 的LEAFY BSP来构造,在使用BSP剔除了大量面片以后,遇到这样一个问题:如何在最后筛选下的三角形面片进行碰撞测试,以确定碰撞发生的时间,法向量等。-Collision detection deals with finding out whether or not we’ll bump into something when we move our ellipsoid though 3d space
3D
- 3D旋转碰撞:一个空间内有几个不同颜色的小球运动,并且撞到墙回返回。-3D rotating collision: a space with several different colors of small ball, and hit the wall back to back.
WndODE
- 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (
betajaen-nxogre-f28e57d
- NxOgre1.6 3d碰撞检测 基于phyX-NxOgre1.6 3d collision detection based on phyX
3dcloth
- 带碰撞的布料模拟源码 很酷 3d opengl c# -collision cloth simulation 3d opengl c#
Flowing-Fountain
- Butterfly flying simulation opengl achieve texture mapping te Point cloud data were displayed, OpenGL implementation model based opengl an image production, dynam The template code, can realize th Opengl achieve the collision with