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BSP.Trees.rar
- 详细介绍BSP树(Binary  Space  Partioning  trees,二维空间分割树)的原理和实现。,Introduction to BSP trees in detailed and clear descr iption.
3Dsuanfa
- c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achiev
BSP
- delphi实现的bsp树,可运行,代码详细-delphi implementation bsp tree, you can run the code in detail
toonnew
- 水墨渲染,新版增加了BSP优化,直接从DX背景面读取数据,达到一定艺术效果-Ink rendering, an increase of BSP version is optimized to read directly from the DX data on the background surface, up to a certain artistic effect
Collision_Detection
- 在我的一项使用BSP进行碰撞检测的实验中,人物以胶囊来模拟,房屋内部通过非SOLID 的LEAFY BSP来构造,在使用BSP剔除了大量面片以后,遇到这样一个问题:如何在最后筛选下的三角形面片进行碰撞测试,以确定碰撞发生的时间,法向量等。-Collision detection deals with finding out whether or not we’ll bump into something when we move our ellipsoid though 3d space
BSPBible
- 3D引擎优化必备之二叉空间分割经典著作-BSP Bible-BSP Bible
QuakeBsp
- opengl Quake室内场景模拟,使用一些关于BSP和隐藏面剔除的知识-opengl Quake simulated indoor scenes, using some hidden surface removed on the BSP and the knowledge
BSPLoader
- 这是一个加载BSP地图的例子,用opengl写的,很直得一看。-This is an example of loading BSP map, written with opengl, it was a straight look.
BSP
- 演示了BSP室内场景管理器(ST_INTERIOR)的使用,取自OGRE的BSP例子。一般例子都使用普通场景管理器(ST_GENERIC)。-Demonstrates the BSP indoor scene manager (ST_INTERIOR) the use of the BSP from OGRE examples. Typical examples are the use of ordinary scene manager (ST_GENERIC).
bsp-tree
- 场景检测算法之一:bsp tree的实现代码-the source code to implement bsp tree algorithm