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vp_color_table
- This sample uses geometry representations to create an alternate representation of the esprit model that uses a separate color array and allows the selection of which color array to use at run time. The color tracking is enabled so that our material
vp_color_table
- 在VP中,利用OPENGL中的颜色数组实现场景中模型的颜色变换.-This sample uses geometry representations to create an alternate representation of the esprit model that uses a separate color array and allows the selection of which color array to use at run time. The color tracking
iREST
- This package is drive a touch panel graphics display and interfaced with P89LV51RD2 Micro controller
Dynamic_interface_load_using_Subpanel
- 利用Subpanel实现动态界面载入,程序中有三个面板,通过点击不同的按钮切换面板-Dynamic interface using Subpanel loading process has three panels, by clicking on different buttons to switch panel
VRML
- HTML与VRML的结合,HUD控制板面的设计-Combine HTML and VRML, HUD Control Panel Design
Flag
- 1.一般使用自带的Panel来制作,如果觉得面数不够,需要自定义,轴向必须和自带的Panel一样 2.选用的shader应该为双面材质 3.参数说明: EdgeBind:旗帜一端是否绑定 Power:摇摆力度(峰值) WaveSpeed:波动的频率、方向(横、纵) WaveSize:波动时,两峰间的距离(横、纵),注意是周期循环的,自行寻找合适值 IsCollider:是否支持网格碰撞-For Unity3D. 1.Often use panel.Also you
exam_2_lifangti
- 用opengl实现立方体的旋转,立方体是彩色的,过程完全展示在面板上。 -Using OpenGL to achieve the rotation of the cube, the cube is color, the process is fully displayed on the panel.
exam_2_3Dyuanzhui
- 用opengl实现圆锥的旋转,圆锥的操作是通过键盘来实现的,过程完全展示在面板上。 -Using OpenGL to achieve the rotation of the cone, cone operation is achieved through the keyboard, the process is fully displayed on the panel.
exam_2_qiuti
- 用opengl实现球体的绘制,球体的操作是通过键盘来实现的,过程完全展示在面板上。 -Using OpenGL to achieve the drawing of the sphere, the operation of the ball is achieved through the keyboard, the process is fully displayed on the panel.