搜索资源列表
ShadowMap
- ati的例子 shadowmap 用vertex shader和pixel shader和 direct3d api-ati example shadowmap using vertex shader and pixel sh Ader and Direct3D api
zzDepth
- 稿件名称:用ShadowMap投射阴影 稿件作者:申晓 程序名称:zzDepth 运行环境:VS.NET2002+WinXP 注意事项:需要安装DirectX 9 SDK,在Geforce FX 5200以上显卡才能看到效果。
ShadowMap
- D3D编程,演示了3D多维空间阴影效果,请安装DirectX SDK
shadowmap
- 一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。
ShadowMap
- OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new
cubicshadowmap
- 立体阴影贴图,点光源,directx&hlsl-cubic shadowmap,point light,directx&hlsl
HDRLightingTest
- 一个自己做的HDR Lighting的Demo,并且加入了Cubic Shadowmap。效果还可以~ 文档,请查阅sinfawkes.com-Its own to do HDR Lighting the Demo, and joined the Cubic Shadowmap. Effects can also be ~ document, please refer to sinfawkes.com