搜索资源列表
SFS_Survey_1_00
- Shape from shading(从明暗恢复形状)的几种基本的方法,做3D恢复可以用的到!
npr_silhouette
- 非真实感图形学的程序,为提取三维物体的二维轮廓的程序。shape from shading的一个重要程序 -Non-photorealistic graphics of the procedures for the extraction of three-dimensional objects in two-dimensional outline of the procedure. shape from shading as an important process
pointToCellData
- 读带属性的点数据。这些数据是由一个塑料中空成型过程和两个逻辑部分组成:一模具和型坯。这是热塑料型坯正在成型,而周围型坯模夹紧,形成它的形状-Read some data with point data attributes. The data is from a plastic blow molding process and consists of two logical components: a mold and a parison. The parison is the hot plas
ProjCurves2SurfaceByUVwhileKeepWorldZpos
- 这是用于rhino的脚本,先选择一个surface,再选择一组曲线,则将这组曲线从世界坐标按所选surface的uv投影到曲面上,同时尽量保持原来的世界Z坐标。(一般选的surface都是平行于xy平面的,这样可以让一组曲线在xy方向上的形状按曲面uv修改)-This is the scr ipt for the rhino, first select a surface, then select a set of curves, then this set of curves selected
TriMesh2MT
- Convert a triangle mesh to a multi-triangulation,trimesh2mt reads a triangle mesh from file and writes a multitriangulation representing the same shape.-triangulation,trimesh2mt reads a triangle mesh from file and writes a multitriangulation repr
shape-from-shading
- 通过一组照片恢复3D形状,利用shape from shading 技术,和openGL 渲染-3 D reconstruction from a image set with shape from shading method,developed under MFC and openGL
sfs-code
- shape from shaping 3D重构-shape from shaping 3D reconstructed
Tsai-Shah-Method-(C-code)
- 3d reconstruction by shape from shading method-sfs algorithm
MESH--SIMPLE
- 可以简化obj,ply等三维模型,1:在VC++2008上运行oglpemsh.dsw 文件 2:选择要简化的模型,eg:huge_bunny.ply 3:选择简化 -Mesh Simplification Viewer This program implements four different mesh simplification algorithms. After loading a mesh, the user can easily remove triangl