搜索资源列表
D3D9demo
- 一个非常好而且全面的d3d9的例程(保证你爱不释手)-a very good and comprehensive d3d9 the routines (guarantee you giving)
3DBASIC
- 这是一个D3D9在VC2005框架下的演示程序,用户可以在现有框架下进行扩展,写出自己需要的程序。程序需要DirectX9.0的支持,编译环境为VC8.0。
Fur1
- 一个d3d9实现的短毛发实时绘制的小程序,使用了dxut框架.
3Dhwd
- 用D3D9编写的3D俄罗斯方块游戏,效果还可以,适合初学d3d9编程的人学习
EMITER
- 使用d3d9中的粒子系统和普通的面片做成的喷发器,可以模拟炮弹落下时的情景。需要有PLANE面片类才能运行。
d3d9 xfile 模型加载
- d3d9 xfile 模型加载.使用DIRECT3D载入.X文件模型,d3d9 xfile
d3d9.h.rar
- vc++中3D图像编程需要手动添加的头文件,很全面,3D graphics programming need to manually add the header file
PSSMDemo_
- shadow map(阴影图)中的pssm学习代码,包括D3D9,D3D10和opengl版本-Shadow map ( shadow ) in PSSM learning code, including D3D9, D3D10 and OpenGL version
perfhudany
- PerfHUDAny源码,可以将NVDIA的PerfHUD工具应用到任意D3D9程序上-PerfHUDAny source tools can be applied to PerfHUD NVDIA of any procedural D3D9
ChunkLodDemo
- 基于D3D9的ChunkLod地形Demo,C++封装,有比较初级的四叉树场景管理,Frustum裁剪,天空盒和基本摄像机功能.适合DX进阶学习.-Based on D3D9 s ChunkLod terrain Demo, C++, a relatively junior quadtree scene management, Frustum clipping, sky boxes, and basic camera support,it s for DX advanced learning.
MyD3D
- 一个学习基于MFC的D3D9.0三维图形编程的入门案例源码。源码中附有详细的注释-MFC based on a study of three-dimensional graphics programming D3D9.0 entry-case source. Source with detailed annotations
game_programming_D3direct
- d3d9帮助文档,比较全,大家分享一下,学习游戏编程必不可少的材料-d3d9 help files, compare the whole, everybody to share, study materials essential for Game Programming
d3d9-pdfbook
- 很适合D3D入门者看,里面主要把做一个模型的步骤都写出来啦-D3D is suitable for beginners to look inside to make a model of the major steps were written down Rights
d3d9-pdfbook
- Direct3D9初级教程,学习Direct3D9的好资料,还附带有源码。-Direct3D9 primer to learn Direct3D9 good information, but also comes with source code.
Multi-shadows-mapping
- Shadow volume with source for D3D9
DX-MFC-football
- 用DX和MFC写的一个三维足球场,需要有d3d9.h,d3dx9.h等DirectX环境。-DX and MFC write a three-dimensional football field, you need to d3d9.h, d3dx9.h DirectX environment.