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3d游戏编程 杨青著 源码
- 这个是3D游戏编程 杨青著 书中的源码 很多朋友都找不到它 我把它放上来 -This is a 3D game programming Yang Qing with the source book many friends I have not found it it Fangshanglai
游戏编程中的矩阵操作、堆栈及向量类源代码
- 三维图形、3D游戏编程中的矩阵操作、堆栈及向量类源代码-3D graphics, 3D game programming matrix operation, stack and source code vector category
T3DIICHAP02
- 3D游戏编程大师技巧第二章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter II source code, Sharing, we interact more
T3DIICHAP03
- 3D游戏编程大师技巧第三章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter III source code, Sharing, we interact more
T3DIICHAP05
- 3D游戏编程大师技巧第五章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter V source code, Sharing, we interact more
T3DIICHAP06
- 3D游戏编程大师技巧第六章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter VI source code, Sharing, we interact more
Wordware.Vector.Game.Math.Processors
- 游戏编程与数学的应用,一本相当不错的游戏编程介绍,英文版-game programming and mathematical applications, a very good game programming, English
small_rpg_3DnetGame_ver1.0
- 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server / client model of a small network games, version 1.0. Multi-player can be connected up even as the number of pla
200632019409551
- DirectX游戏编程-----3D玩具赛车游戏-DirectX 3D game programming ----- toy car racing game
basicEngine
- 类似CS的三维室内贴图技术,按照地图和贴图素材,利用渲染技术绘制真实的室内场景,是三维游戏编程的基础技术之一-similar indoor 3D mapping technology, according to the map and the map material, Rendering using mapping real indoor scenes and 3D game programming is the basis of one of the technical
T3DIICHAP07
- 此为3D游戏编程大师技巧第七章的源代码 其中包含引擎代码。-this as a 3D game programming skills Master Chapter VII of the source code contains the engine.
Beginning.Direct3D.Game.Programming.2nd.code
- Beginning Direct3D Game Programming的第二版源代码,是学习D3D必备书籍之一
DX10_Source
- Advanced 3D Game Programming with DirectX 10一书的配套源码
d3dframebcb
- 这是关于3D方面的游戏方面的C++Builder编程,希望这方面的爱好者喜欢!-This is on the 3D game programming in C Builder hope that the fans like!
d3dshubiaojianxuan.zip
- 3D游戏开发 鼠标拣选部分 DirectX编程,3D game development part of the mouse to select DirectX programming
GPUTerrain
- CRM,.Game.Programming.Gems.6 上的GPU渲染地形程序。完整。-GPU Terrain Rendering from CRM,.Game.Programming.Gems.6.
3D-game-programming-master-skills
- 3D游戏编程大师技巧 3D游戏编程大师技巧-3D game programming master skills 3D game programming master skills
3D-GAME-PROGRAMMING(PERFECT)
- DirectX游戏编程基础,条理清晰,注释全面。-DirectX game programming foundation, clarity, Notes comprehensive.
BookPart3Code
- Introduction to 3D Game Programming with DirectX 9.0 Source Part 3
3D Game
- 这是一本介绍 Direct3D 10 交互式计算机图形编程的书,主要侧重于游戏开发。它涵盖了 Direct3D 与着色器编程的基础知识,读者在掌握这些内容之后,将有能力阅读更高级的技 术书籍。本书分为 3 个主要部分。第 I 部分讲解了贯穿全书的数学工具。第 II 部分涵盖了 基本的 Direct3D 编程技术,比如初始化、定义 3D 几何体、放置摄像机、创建顶点/像素/ 几何着色器、光照、纹理映射、混合和模板。第 III 部分主要是运用 Direct3D 实现一些 有趣的技术和特殊效果,比如使