搜索资源列表
图形透视投影变换
- 显示三维图形的过程中,不仅要将它投影到二维平面上,还要确定一个视见体,在投影之前对物体进行裁剪,只显示我们感兴趣的那部分图形。-show 3D process, it should not only two-dimensional projection of the plane, but also to determine see as a body, the projector right before cutting objects, only shows that we are inter
3d_dik
- 本程序主要用来画三维球体,程序中同时提供了好几种方法来显示,对三维编程的初学者有一定帮助.-procedure used mainly in the three-dimensional spheroid painting, procedures simultaneously offered several ways to show that 3D programming will definitely help beginners.
frame_gif
- show the parts of a object ,display it one by one.-show the parts of a object. display it one by one.
draw3Dgid
- 一个显示如何绘制3维网格以及使其显示波动-show how to map a three-dimensional grid, and that it would show the fluctuations
Projection
- A C++ program to show the projection of 3D objects using Cabinet Oblique Parallel Projection onto xy-plane (i.e. angle=30 deg).
3d作图
- 我们要创建我们的第一个3D对象:立方体。为了要显示它是真正的3D对象,呵呵,我们要旋转它,这样,你将会看到它的各个面。记住:所有的3D对象都是由三角形构成的(译者:神奇的三角形啊…读者:又来了),所以,我们的立方体是由12个三角形构成的(6个面,每个面需要2个三角形,二六一十二,乘法口诀,会不?)。-we must establish our first 3D objects : cube. To show that i s true 3D objects, huh, we should rot
vrml
- vrml与java3d结合的例子,用java3d加载vrml文件,包含了vrml97.jar和一些示列-VRML java3d combined with the examples used java3d loading VRML documents, and includes some show vrml97.jar out
tinlib_w.将离散点三角化的程序
- 将离散点三角化的程序。tinlib_w.有运行示例。做三维地形或模型显示可用,Discrete points, triangulation procedures. tinlib_w. have run the sample. Or do three-dimensional terrain models show the available
OSGTest.读入一个模型在MFC的View里显示
- 一个基于MFC的osg程序,读入一个模型在MFC的View里显示,MFC based on the OSG procedures, read into a model of View in the MFC in show
OgreSWF.使用OGRE在游戏中显示flash
- Ogre SWF: 使用OGRE在游戏中显示flash(部分Action scr ipt无法使用),Ogre SWF: show flash in the game with Ogre
3D Model Read Program
- 利用VC++的MFC框架实现对三维点云模型的读取和显示-To read and show the 3D model on the screen by using the vc++ language
Bezier-and-B-spline-curve-
- 生成Bezier曲面和B样条曲面,并显示出控制网格以及曲面-use C++ language to build Bezier and B spline curve,and show the control mesh and the surface,very useful I think, thank you
Kinect_deph
- 利用kinect显示深度图像信息,适合研究kinect初学者,使用VC2008和openCV2.3实现。-show the depth of image information with the kinect,suitable for research kinect beginners, using VC2008 and openCV2.3 achieve.
Particle
- VC++6.0下,OpenGL,显示雨,雪,火焰等粒子特效,以及调整视点的功能。-the IDE environment , Visual stdio 6.0 and OPenGL SDK to Show the particle effect,for example snow,rain,flame
3D-TIN
- 读取点数据,构建三维TIN,再添加纹理显示三维地形-Read the point data to construct three-dimensional TIN, then add three-dimensional terrain textures show
OgreVideoplugin
- Ogre Videoplugin: 使用OGRE在游戏中显示视频文件(使用directshow\ffmpeg等库)-Ogre Videoplugin: show video file in the game with Ogre
3Dshow
- wpf 3d show,just for fresh-wpf 3d show
3d_terrain
- 这个程序能够以三维的形式去显示地形,适合从事三维地图的程序员研究。-This procedure can show the form of three-dimensional terrain, suitable for study of three-dimensional map of the programmers.
A08_show3Dmode
- 本程序使3DS文件所显示的模型能在opengl平台下显示。-This procedure 3DS file so that the model shown in opengl platform show.
imshow3D
- image show 3 d for reconstruction