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画图系统
- 我的程序是用C语言编的一个画图软件,满足以下几点: 用某种方法实现圆的生成算法。 实现橡皮筋直线、圆、矩形。 实现多边形裁剪。 实现基本几何变换(平移、旋转、缩放)。 实现Bezier曲线或B样条曲线。 最终呈现的结果是一个小型的交互式图形系统,用界面把所有功能串连起来。-the procedures I used the C language is part of a drawing software to meet the following points : the use of a ce
polygonclip_demo
- Polygon clipping is one of those humble tasks computers do all the time. It s a basic operation in creating graphic output of all kinds. There are several well-known polygon clipping algorithms, each having its strengths and weaknesses. The oldest on
PolygonCutClip
- 多边形剪裁算法的程序实现。画图程序写在override的OnDraw(CDC *pDC)里边。-polygon clipping algorithm processes. Drawing program written in the override OnDraw (CDC * pDC) inside.
txjc
- 这是一个图形剪裁的小程序,包括了直线剪裁和图形剪裁两种-This is a small graphic clipping procedures, including a straight cut and tailoring two graphics
duobianxing
- 实现多边形的裁剪以及cohen算法的多边形裁剪-achieve polygon cutting and cohen polygon clipping algorithm
Cohencut
- 用Cohen算法实现多边形的裁剪,可以输入任意多边形实现裁剪.-Cohen algorithm using the polygon clipping, arbitrary polygon can be imported to achieve cutting.
tuxingxuedazouye
- 1. 做一个集成的图形界面的程序,可调用每一次作业子程序。 2. 调用画点的函数,用DDA、中点算法画直线和中点算法及正负法画圆和抛物线。 3. 交互式的二维直线求交:如果存在交点,用实心圆显示交点,并用文字显示其坐标。 4. 用动画实现二维图形变换的各种算法,实现对指定形体的平移、旋转和缩放。(包括自行车行走和绕固定点旋转的自旋转物体动画。) 5. 线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的
liujunpeng20060618
- 1. 实现编码线段裁剪算法 1.1 段和裁剪窗口顶点坐标由鼠标输入 1.2 裁剪结果用红色绘制 1. 实现编码线段裁剪算法 实验步骤 1. 点画线段菜单,在客户区中按下鼠标左键,移动鼠标,鼠标左键弹起时画出线段 2. 选取颜色 3. 点裁剪菜单,在客户区中按下鼠标左键,移动鼠标,鼠标左键弹起时就可以得到裁剪到的线段用2中的颜色绘制出来 -1. Line Clipping achieve coding algorithm 1.1 of the window and
Sutherland-Hodgman
- 在Visual C++中实现的Sutherland-Hodgman多边形裁剪算法-achieved by Sutherland-Hodgman polygon clipping algorithm
draw2.rar
- 多边形裁剪程序:用到的是比较常见的裁剪算法:Sutherland-Hodgman算法。本程序中的裁剪顺序为左边、下边、右边、上边,那么裁剪是这样进行的:原待裁剪多边形作为输入多边形被裁剪矩形的左边裁剪,然后输出的裁剪结果作为下边裁剪的输入多边形,……,依次类推,直到最后一边矩形上边裁剪结束。,Polygon clipping process: it is more commonly used method of cutting: Sutherland-Hodgman algorithm. Thi
Computer-graphics
- 1.实现DDA、中点Bresenham算法和改进Bresenham算法绘制直线。 2.实现绘制圆和椭圆。 3.实现线段裁剪和多边形裁剪。 4.实现二维图形的变换(平移、旋转、缩放)。 5.自己实现其他附加以及需要完善的功能。 -1 to achieve DDA, the midpoint and improved Bresenham algorithm Bresenham algorithm to draw a straight line. (2) to achieve dr
LineCut
- java 实现的图形学的直线裁剪算法,运用窗口裁剪-java implementation of the graphics line clipping algorithm
gh
- 1. 简单图元的生成(如直线、圆、长方形等) 2. 用DDA算法或中点(Besenham)算法实现直线段、椭圆或圆的绘制 3. 用扫描线填充算法进行区域填充,用Sutherland 裁剪算法裁减多边形 4. BEZIER曲线或B样条曲线的绘制 5. 个性化图形软件包的开发 6. 所有文件包括源码和截图-1. Easy metafile generation (such as linear, round, rectangular, etc) 2. Using DDA algor
PolygonClipping
- 基于divide and conquer策略的Sutherland-Hodgeman多边形裁剪算法的Matlab程序-Divide and conquer strategy based on the Sutherland-Hodgeman polygon clipping algorithm of Matlab procedures
poly_cut
- 计算机图形学中的Cohen-Sutherland裁剪算法的C++实现-Computer Graphics in the Cohen-Sutherland clipping algorithm of the C++ to achieve
ok
- 计算机图形学原理及算法教程(和青芳)随书源代码——图形裁剪-Computer graphics theory and algorithms tutorial (and blue-fang) With the source code for the book- Graphics clipping
cg
- 在画图系统中实现圆的生成算法,使圆支持异或模式、实现橡皮筋直线、圆、矩形、实现多边形裁剪、实现基本几何变换(平移)、实现B样条曲线 -In the drawing system to achieve a circle generation algorithm, so that won to support different or models to achieve a rubber band straight, round, rectangular, polygon clipping to
duobianxingcaijian
- 学习图形学时编制的多边形裁剪算法实例,希望对学习图形血的朋友们有所助益-Graphics prepared to learn when the polygon clipping algorithm for instance, want to learn graphic bloody helpful friends
EarClipTriangulate
- An implementation of an Ear Clipping algorithm, used for triangulating geometry (i.e. making an arbitrary polygon in to triangles).
Computer_Graphics_Program
- 自己做的图形学作业,多边形填充、裁剪。填充和裁剪都是多种方法实现-The graphics make their own operations, polygon filling, clipping. Filling and cutting are many ways to achieve the