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solid
- CVS工具包,实现三维实体的碰撞,内有详细的说明
halfside
- 实体的B-rep表示模型是一非常复杂的模型,要求能够表达出多面体各几何元素之间完整的几何和拓扑关系,并且允许对这种几何和拓扑关系进行修改.在B-rep表示中,体、面、边和顶点是最基本的几何元素,在实体的拼合、显示、分析计算或人机交互过程中-The B-rep solid representation model is a very complex model, requires the ability to express the polyhedron between the geometric
ZXJD
- 两条直线的起始点,终点,四个点,判断有无交点,并说明交点是实点,还是虚点-Two straight lines starting and end points, four points, to determine whether the point of intersection, and that intersection is a solid point, or virtual point