搜索资源列表
scene_edit
- 用opengl实现游戏里的场景编辑。场景编辑器。-achieved using opengl games edit the scenes. Scene editor.
game_Scene
- 这是OPENGL和VC++制作的3D游戏场景片段,里面制作了3D水,和烟雾特效.也对贴图进行了各向异性的优化.-VC production and OpenGL 3D game scenes footage, which produced a 3D water, and smoke effects. Texture is right for the optimization of anisotropic.
OpenGL32
- opengl游戏程序,建立opengl三维游戏场景,支持地图漫游功能.-opengl games procedures, and establish opengl 3D game scenes support roaming map function.
ObjectSelection_OGL
- 如何在游戏场景中实现鼠标响应的程序-how the game scene mouse response procedures
opengl游戏编程源码全套
- opengl游戏编程源码全套!!从简单的框架到复杂的地形绘制!还有真实的游戏场景!!完美啊!! 20个opengl实例!可运行!
3dgame
- 几款3D游戏源码 OpenGL的组合图形 特殊的平面_树 MD2动画模型 射击、爆炸 碰撞检测 游戏进度保存 场景编辑-Game source 3D models a combination of OpenGL graphics plane _ a special MD2 animation model tree shooting, collision detection explosion scenes to preserve the progress of Games Edit
GameDemo
- 一个用VC++和DX开发的3D游戏场景演示Demo,比较完整,是不错的学习资料。-A game demo that developed in VC++ and C++.
CHAPTER14
- 使用openGl的一系列库文件,在openGl的平台是实现自己的游戏场景制作.-Use openGl a series of library files, openGl platform is made to realize their game scenes.
QuakeBsp
- opengl游戏编程中室内场景编程的实例-opengl game programming with indoor scenes programmed examples
changjing
- 游戏场景,按空格键是跳跃,是古代的地下室场景,可以走动,具体的包里有说-Game scene, press the space bar is to jump, is the ancient basement scene, you can move around inside the bag, said a specific
OpenGL_Game_Programming_Source_3d_game_scene_edito
- OpenGL游戏编程3d游戏场景编辑源码OpenGL Game Programming Source 3d game scene editor-OpenGL game programming 3d game scene editor source OpenGL Game Programming Source 3d game scene editor
EngineDemo
- 3d RPG游戏,非常好的游戏场景,游戏玩家可以在此基础上继续发展自已的游戏,人物很好-3d RPG game, very good game scenes, gamers can continue to build on their own this game, the characters well
OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
MYFIRE2
- 通过游戏场景的实现表现出火焰等的效果,运用opengl编写-Through the realization of the game scene shows the effect of flame, etc, using opengl writing
OphoneBox2d
- jbox2dBox2D是一个用于游戏的2D刚体仿真库,它可以使物体的运动更加真实,让游戏场景看起来更具交互性。2D物理引擎能增强游戏世界中物体如多边形(砖块,三角形,多边形)的动作的真实感从而提高游戏质量。该引擎通过用户设定的参数如重力,密度,摩擦,弹性等参数计算碰撞,角度,力和动力等。这些计算需要大量的数学,物理等知识,如果有兴趣也可以下载其源码来研究。 Box2d同时也提供了各种语言环境的实现,由于Ophone平台使用java作为变成语言,所以我们将选择使用Box2d的java版JB
the-openGL-instance---the-storm
- 在C++平台上使用opengl编程,绘制出来的暴风雪场景,效果真实,可以作为游戏场景、影视背景等~-Opengl programming in C++ platform, drawn out of the blizzard scene, the effect is real, you can as the game scene, film and television background ~~
youxichangjing
- 基于opengl的月球游戏场景,可漫游,可供初学者参考。-Based on lunar opengl game scene, you can roam reference for beginners.
MYCOLLISION1
- 基于openGL编写的模拟游戏场景的小程序,场景中色彩缤纷的小球碰撞到虚拟墙壁会反弹,并绽放出金色的光芒。-OpenGL prepared based simulation game scene applet scene colorful balls collide with the virtual wall will rebound, and bursting out with golden light.
MYRAIN
- 基于openGL编写的模拟游戏场景中雨水滴落在水池中的小程序。-OpenGL prepared based simulation game scene in the pool of rainwater dripping applet.
实验3
- 实现了场景漫游、角色移动、视角切换等基本功能。(It realizes the basic functions of scene roaming, role movement, visual angle switching and so on.)