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brdf_src
- 图形学BRDF光照模型的实现,希望能够对大家有用-Graphics BRDF lighting model realization, hoping to be useful to everyone
OceanLightingFFT_OpenGL
- 实时照片质量无限海水,使用OpenGL。 项目提供并使用了AntTweakBar图形用户接口(GUI)-Ocean lighting algorithm: "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF" Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch Euro graph
OceanLighting
- 实时照片质量无限海水,使用OpenGL开发,效果非常震撼,来自法国的一个实验室-Ocean lighting algorithm: "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF"