搜索资源列表
MotionBlur
- 基于ati显卡使用shader实现的运动模糊效果。需要ogl的扩展和最新的显卡才能运行。开发环境使vc6+ogl2.0-ati cards based on the use of shaders to achieve the motion blur effect. T needed for the expansion and the latest graphics card to run. The development environment makes vc6 + ogl2.0
simple_fragment_program2
- nvidia公司nv40内核显卡可以支持在opengl片段编程(fragment program )实现循环,分支等最新的gpu编程。本代码演示如何使用NV_fragment_program2编写复杂的gpu程序.-ATI card company being core support in opengl fragment programming (frag ment program) to achieve cycle, the latest branch of GPU programming.
VertexBufferObjects
- When you need raw polygon-pushing power, you can always utilize the optimizations provided by OpenGL. Vertex Arrays are one good way to do that. For even more boost you can use a recent extension to graphics cards called Vertex Buffer Objects . The e
vsgn_user_vsb
- This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegra
stereo
- The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo view
FreeWRL-1.11.tar
- The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo view
lesson01
- 我是个对 OpenGL充满激情的普通男孩! 我第一次听说 OpenGL是 3Dfx 发布 Voodoo1 卡的 OpenGL硬件加速驱动的时候。我立刻意识到 OpenGL是那种必须学习的东西。不幸的是当时很难从书本或网络上找到关于 OpenGL的讯息。-I am a passionate of OpenGL ordinary boys! I first heard that OpenGL is a 3Dfx card Voodoo1 Published OpenGL hardware accel
Lesson02
- 我是个对 OpenGL充满激情的普通男孩! 我第一次听说 OpenGL是 3Dfx 发布 Voodoo1 卡的 OpenGL硬件加速驱动的时候。我立刻意识到 OpenGL是那种必须学习的东西。不幸的是当时很难从书本或网络上找到关于 OpenGL的讯息。-I am a passionate of OpenGL ordinary boys! I first heard that OpenGL is a 3Dfx card Voodoo1 Published OpenGL hardware accel
terrain_fen
- 一个地形分块程序,对海量地形块,进行LOD分块,自动重新组织,实现普通3D图形卡漫游-A terrain block procedures for Massive Terrain block, block to LOD, automatic re-organization, to achieve common roaming 3D graphics card
hilow_src
- Hi-low Card game source code
sol
- 用OpenGL实现了简单的纸牌过关动画效果,按下"a"键纸牌会运动-OpenGL implementation with a simple deck of cards and clearance animation, press the key a card will be movement
debugprogram
- 这个程序(omni.com)是97年的Mekka ’97 4K Intro比赛的一等奖作品,也是我认为最好的4K作品之一。整个程序全长4095字节,其中包含133字节的自解压程序(类RAR压缩),未解压的程序长4782字节。三维场景包含144个立方体,367个面,362个点,15个不同的64*64 的纹理…… 观看方法: 开始菜单->运行->debug。然后把下面这一堆文本整个粘贴(点击左上角图标,编辑-》粘 贴) 进去,如果你有标准的Sound Blaste
OpenGL-ES-2_0-Reference-card
- 基于嵌入式开发的opengl架构opengl-es结构图表-OpenGL-ES-2_0-Reference
opengles20refcard.tar
- OpenGL ES 2.0 Reference Card
yundongka
- 是我们自己买的四轴运动卡的运动界面程序,可能无法运行,但有参考意义。-Buy our own movement axis motion card interface program may not run, but there are reference value.
opengl-quick-reference-card
- OpenGL 查询手册,非常好用,源自于nehe的官网,非常非常好用-OpenGL Reference
cuick_OpenGL
- OpenGL是近几年发展起来的一个性能卓越的三维图形标准,它是在SGI等多家世界闻名的计算机公司的倡导下,以SGI的GL三维图形库为基础制定的一个通用共享的开放式三维图形标准。目前,包括Microsoft、SGI、IBM、DEC、SUN、HP等大公司都采用了OpenGL做为三维图形标准,许多软件厂商也纷纷以OpenGL为基础开发出自己的产品,其中比较著名的产品包括动画制作软件Soft Image和3D Studio MAX、仿真软件Open Inventor、VR软件World Tool Kit
webgl-reference-card-1_0
- WebGL® is a software interface for accessing graphics hardware from within a web browser. Based on OpenGL ES 2.0, WebGL allows a programmer to specify the objects and operations involved in producing high-quality graphical images, specifical
opengl43-quick-reference-card
- Opengl 4.3函数速查手册,可查到各种函数的相关参数-OpenGL 4.3 API Reference Card,in which various functions parameter is available.
opengl43-quick-reference-card
- opengl43-quick-reference-card