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OLIGHT1.rar
- 关于OPENGL光照的程序
13
- opengl 茶壶 光照效果 -opengl 茶壶 光照效果 ......
light
- openGL的3D光照和阴影实现示例,以3D人物为例。-openGL for 3D light and shadow sample implementation to 3D figures as an example.
SphereWorld
- opengl基本应用,此代码描述了转动的球体,光照设置以及不规则物体的纹理贴图,包括影子的处理等-opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow
1921682998200746114279655678
- OpenGL基础图形编程、讲述了OpenGL的基本程序结构,以及OPenGL建模,变换,颜色,光照,位图和图像,纹理,复杂物体建模,特殊光处理,效果处理,显示列表,帧缓存和动画 -OpenGL graphical programming based on
tutors
- opengl 视点光照变换等演示程序-point of view, such as light opengl demo program transformation
Lesson06
- OpenGL实现的三维真实感图形学的演示代码,主要演示了光照明模型-OpenGL graphics realistic three-dimensional realization of the demonstration code, the main demonstration of the lighting model
Assignment2_v1
- opengl~~~导入模型,光照~~~~非常完美的代码-loading model and lighting
txx_finishwork
- openGL 应用,光照、纹理、深度综合应用-openGL application, light, texture, depth integrated application
opengltexturefoglight
- openGL 纹理,贴图,光照,雾气处理-opengl texture ,image,fog,light,process
OPENGL
- OPENGL绘画多边形及进行图形扫描和删减,有背景光照效果-OPENGL graphic devide
NeheGL_Glut
- opengl一个用鼠标控制旋转的立方体,有纹理贴图,并加入了光照-opengl rotation of a cube with the mouse control, a texture mapping, and joined the light
OpenGL-Light
- 一个很绚丽的OpenGL光照演示, 开发语言为C++.-A very brilliant OpenGL lighting demo
OpenGL.wps
- Opengl光照开发的简单学习。希望能帮到大家入门OPENGL-Opengl simple to learn. To be able to help entry-OPENGL
opengl
- opengl光照加动画,三角,立方体,球-opengl light plus animation
opengl
- openGL光照贴图和交互程序 初学者额很有用可以看一看-openGL lightmap and interactive programs for beginners can take a look at the amount of useful
光照模型
- 光照环境的三棱锥,当光照射到一个物体表面上时,会出现三种情形。首先,光可以通过物体表面向空间反射,产生反射光;其次,对于透明物体,光可以穿透该物体并从另一端射出,产生透射光;最后,部分光被物体表面吸收而转换成热(Three pyramids in the light environment)
lighting
- 实现地球绕着太阳转的简单模型,太阳为光源,地球在公转时受到太阳的光照(A simple model of the earth's rotation around the sun, the sun is a light source, and the earth is illuminated by the sun when it turns.)
opengl
- 三维曲面(球面、圆柱面或按正弦函数起伏的曲面),设置合适的光源及材质,应用环境光、漫反射及镜面反射,显示有光照效果的曲面图形,可以改变光源的位置及材质,观察光照效果的变化。(Three dimensional surface (spherical and cylindrical surface or by the ups and downs of the sine function), light and suitable materials, application of ambient li
test7-光照演示
- OpenGL初学教程实例,光照关系的演示(sample of the light in OpenGL,)