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演示opengl三维绘制效果
- 主要实现了绘制四面体的方法,和在其上面添加纹理贴图的代码,加上了材质和光照。一个简单的下程序,演示opengl三维绘制效果~,The main achievement of the tetrahedron method of drawing, and in its texture mapping to add the above code, together with the material and light. Under a simple procedure, presentation o
OpGL.rar
- 本程序用OpenGL实现三棱柱、六面体以及十二面体的绘制、旋转和缩放功能,而且能够处理光照和投影方式的设置。,This procedure use OpenGL to achieve prism, hexahedron, and dodecahedron drawing, rotate and zoom functions, but also the way to deal with light and projector settings.
Teaport
- 使用VC6+OpenGL通过一个茶壶演示二维纹理和光照效果(需要GLUT的支持)-Using VC6+ OpenGL teapot demo through a two-dimensional texture and lighting effects (with the support of GLUT)
rotate
- VC6.0+OpenGl 编写的一个小的光照,以及场景构造的小程序-VC6.0+ OpenGl prepared a small light, and the scene structure of the small programs
Myphong
- 这个代码没有使用openGl,而是完全用底层的vc++编程实现了phong光照模型。-This code does not use openGl, but entirely in the bottom of vc++ Programming the Phong illumination model.
sun
- opengl代码:贴了纹理,有一个地球绕着太阳环转,有光照效果。不过还是有不足-opengl code: posted texture, there is a ring around the sun turn the earth. However, there are insufficient
OPENGL_1
- 非常出色的一段openGL作品,电影效果,运用多种手法,炫酷光照效果,值得一看-Very good section of openGL works, cinematic effects, using a variety of practices, cool lighting effects, worth a visit! ! !
OpenGL Robot
- OpenGL机器人: 带有光照效果,并可以通过键盘或鼠标来改变光源的位置; 用户可以通过键盘来旋转机器人的手臂或腿; -MFC under the framework of opengl robot, head, hands, feet can include the overall rotation, of course, light and color! ! ! ! !
NEHEOPENGL
- NeHe OpenGL(中文) OpengGL 入门必备教程 NeHe SDK 创建基本框架 怎样使用SDK 配置对话框 视口和绘制函数 2D字符 纹理 框架结构 教程目录 01:OpenGL窗口 02:多边形 03:添加颜色 04:旋转 05:3D空间 06:纹理映射 07:光照和键盘 08:混合 09:移动图像 10:3D世界 11:飘动的旗帜
opengl-light
- 很好的光照程序,可以随便控制光的开启与关闭 -Good lighting program, you can easily control the light on and off
opengl
- opengl实验,广东工业大学,建模,光照,纹理 有代码,有报告-opengl experiment, Guangdong University of Technology, modeling, lighting, texture code, there are reports
Light1
- 设定光照模式、光源颜色及材质的组合变换,使用vc编写的opengl程序-Set light mode, light source color and texture combination of transformation, vc prepared using opengl program
OpenGlLight_material
- 基于对话框的OpenGl光照可修改例程,在此代码中将光源和材质用类封装了并提供了相应的修改借接口-Based on the dialog box to modify the light OpenGl routines, in this code will be using light sources and materials and provide class encapsulates amended by Interface
Lighting
- Opengl示例源码,实现了Opengl光照的特殊效果-Opengl sample source code to achieve special effects light opengl
3D_zzhearth
- 本程序中才用了3d贴图,执行 opengl计算,并根据标准光照模式计算单个物体的颜色。 。 -This procedure have used the 3d mapping, the implementation of opengl calculated according to the standard pattern of a single object illumination color. .
Sun_earth_moon
- 这个是用OpenGL做的具有光照和纹理效果的模拟太阳、地球和月亮公转和自转的程序,适合演示地理课程中的公转和自转。-This is done using OpenGL lighting and texture effects with simulated sun, the earth and the moon' s revolution and rotation procedures, suitable for presentation of the geographical curric
OpenGL_3
- OpenGL编程轻松入门之使用光照和材质 使用了光照和材质可以使物体更逼真,具有立体感。本例就是没有使用光照使呈现在我们眼前的物体茶壶和立方体没有立体感。-OpenGL programming easy entry material the use of light and light and materials used can make objects more realistic, with a three-dimensional sense. Is not used in this
VBOpenGL
- 本文就怎么利用vb结合opengl来研发三维地质构造图的基本步骤进行了周详地介绍,其中对像素格式的设定及光照和材质的设置进行了周详的描述。-This article on how to use vb to develop three-dimensional combination of opengl geological map of the basic steps to carry out a very thorough introduction, which set the pixel fo
OpenGL.RayTrace
- 本程序按照展示影响光照效果因素的思想进行设计,按照OpenGL中光线跟踪步骤实现,主要做了静态多光源,材料属性对光照效果的影响,动态光源三个方面展示的工作。-This procedure results in accordance with the display light of factors influence the design of the idea, according to Ray-tracing the steps of OpenGL to achieve, mainly to
MFC_OpenGL
- 利用MFC开发的OpenGL开发包VC源码-图像处理包,里面包含各种OPENGL开发程序,如光照,基本图形等等。-MFC Development using OpenGL Development Kit VC source- image processing package, which contains a variety of OPENGL development programs, such as light, basic graphics and so on.