搜索资源列表
vpOGL
- 图形引擎vega Prime 与OpenGL混合编程的二次开发封装的类
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.
vp_color_mask
- This sample illustrates the use of the glColorMask() to inVega Prime to selectively render to only certain color bands of the frame buffer. This sample defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method
prime
- 计算MAXSIZE个质数。觉得算得还是挺牛鼻的。自己写的。
vp_town
- 在mfc框架下实现的城镇虚拟漫游程序,基于multigen prime的渲染-In mfc towns under the framework of realization of the virtual roaming procedures multigen prime-based rendering
Fire
- firestarter – A Real-Time Fire Simulator Many obstacles exist in attempting to graphically render physical phenomena that are highly fluid and ostensibly chaotic in nature. Fire is a prime example of such phenomena. Given the unrealizable compu
vegaApp
- 基于MFC的简单vega prime框架下的VC++程序,希望对大家有用-Vega prime based on a simple MFC under the framework of VC++ program, hope for all of us
vp_bump_map
- 利用VP也OPENGL混合编程开发BumMapper功能-This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping
Assignment1_Q2_9Bunnies
- 经典3D 绘制的兔子, 作为OPENGL 初学者的经典源码教程-Classical 3D Standford Bunny mode, the perfect source code for prime learner to study.
Prevent-Through
- Vega Prime飞行碰撞检测例程 在飞行过程中检测并阻止飞机穿越地面-Vega Prime prevent through the ground
prime
- prime number program puzzle question