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  1. Gl_ShadowsVolumes.ZIP

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  2. The purpose of this demo is to create shadows using a technique called stencil shadow volumes in a 3d scene. To do this we will not need the shadow matrix from previous demo. In fact in order to perform this all we need is to render the sil
  3. 所属分类:OpenGL

    • 发布日期:2008-10-13
    • 文件大小:149.55kb
    • 提供者:金哥
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