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Nehe41-43.rar
- nehe教程41-43.体积雾.多重视口.在OpenGL中使用FreeType库,nehe Tutorial 41-43. the volume of fog. many great importance to the mouth. in OpenGL using FreeType library
Car
- 本人用c++ openGL写的一个汽车小程序,里面涵盖了简单的shader, 各种不同的光的渲染,skybox, 跟踪视角,天空视角, 碰撞体积-A car driving game programe which using c++ openGL, which covers a simple shader, a variety of light rendering , skybox, track angle view, sky view, the collision volume.
shadowDemo
- 基于openGL和VC++开发的三维场景,运用shadow volume技术实现场景中物体的动态阴影。-Based on openGL and VC++ to develop three-dimensional scenes, the use of technology shadow volume implementation of the dynamic scene shadow objects.
xbxtexture1
- 用硬件三维纹理映射的算法来绘制数据体。用的是VC6.0和opengl-Hardware texture mapping using three-dimensional mapping of the algorithm to data volume.
clipMultiVolume
- 可以读入多个三维体数据,然后将这几个数据融合在一起,并对数据进行任意剖面的切割-Can be read into a number of three-dimensional volume data, and then the combination of some data, and data for any section of the cutting
shader
- 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
hand
- 这是一个手骨骼的stl文件,包含了655165个三角面片,数据量比较大,可以满足三维建模软件的测试使用。该模型细节好,显示效果极佳。-This is a hand bones stl file, contains 655,165 triangles, data volume is huge, three-dimensional modeling software to meet the test to use. Details of the model well, showing excelle
MEDIcal
- VTK. This program reads a volume dataset,extracts an isosurface that represents the skin and displays it.-VTK. This program reads a volume dataset,extracts an isosurface that represents the skin and displays it.
ray-casting
- 这个是在VC下实现的光线投射的体绘制算法,我已经在机子上实现了,要实现配置好底层的组件-This is achieved under the VC light projection volume rendering algorithm, I have realized in the machine, configured to realize the underlying component
MusicCube
- MusicCube demonstrates basic use of OpenGL ES, OpenAL, and Audio File Services on the iPhone for manipulating sound in a 3D environment. The four modes in the application illustrate how the sound volume and balance will change based on the position o
1111
- 利用Glut库,编写一个OpenGL程序,实现以下功能: l 仿照课本2.4.3的例子,绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体, l 可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。 l 可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。 l 利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds sinc
openglraycasting
- 这是一个基于OpenGL的光线投射算法的体绘制小程序,3D初学者可以借鉴学习-This is an OpenGL-based ray casting algorithm for volume rendering applet, 3D beginners can learn from
src
- 有限体积法的斜水跃问题,使用OPENGL实现3d模拟。-Finite volume method oblique hydraulic jump problem, 3d simulation
libvd-1.1.0
- 基于OpenGL的3D重建与体绘制 小型类库-A library used for 3D Restructure and Volume Rendering based on OpenGL
OpenGLPVOLVIS_VC
- 光线投射算法 三维重建体绘制比较典型算法之一(源码)-Ray casting volume rendering algorithm for three-dimensional reconstruction of typical algorithms (source)
3D2
- 三维医学图像的体绘制方法研究与VTK应用 (学位论文)-Medical Image Volume Rendering Method for Application and VTK (dissertation)
3D5
- 基于体绘制的医学三维可视化技术研究 (学术论文)-Based on three-dimensional volume rendering visualization of medical research (academic paper)
Computer-Graphics(OpenGL)(1)
- 计算机图形学(opengl版)电子书,分上下册,这是上册,还有下册-Computer graphics (opengl version) e-book, sub-volumes, which is on the books, as well as the next volume
CoalMeasurement
- 实现三维煤炭体积计算,用到了opengl的三维计算,可以读入DEM数据文件-Three-dimensional volume calculation of coal
lesson41
- 用opengl实现的一个体积雾例子。适合初学者。-Opengl to achieve a volume fog example. Suitable for beginners.