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RayTrace_3.1
- Mathematical Introduction with OpenGL 这本书配的软件包。里面包括丰富的图形学基本技术和功能,同时有很图形学数值运算的实例。采用vc和OpenGL实现,便于参考。这是3.1版本(for vc2003)-Mathematical Introduction of this with OpenGL Books packages. Includes a wealth of basic technical and graphics functions, while gr
maple
- maple教程书,计算机代数系统,具有符号计算的能力,为用户提供交互式的计算环境, 可以进行常规的数学计算, 可以根据给定的数学函数画出函数的二维或三维图形-maple tutorial books, computer algebra systems, symbolic computation has the ability to provide users with an interactive computing environment, you can perform routine ma
Circle_ThreePoint
- 计算过空间三点的圆的的半径及法矢量:用户输入空间三个点的三维坐标,自动计算出通过该三点的圆的半径、圆心坐标以及法矢量-The Computation of the radus and normal vector of the circle passing three 3D point
GPU
- 介绍GPU的一本资料,对于初学者比较适用。-a book that is about GPU which is used for accerlating the speed of computation
fog
- Mist / fog is one of the other OpenGL features that are often used on many occasions. Fog is used on many occasions, including: • simulate the effects of fog • limit the user to view graphical computation required can be limited
Assignment2
- 表面平滑Mesh 拉普拉斯光顺 三角形网格 近似高斯曲率-Surface Quality and Smoothing 1.Computation of the uniform Laplacian operator and using it for smoothing (uniform Laplace smoothing) 2.Computation of the circum-radius to minimum edge length ratio to evaluate th