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ReadDXF.doc
- OpenGL是美国SGI公司最新推出的一套开放式的三维图形软件接口,适用于广泛的计算机环境,从个人计算机到工作站,OpenGL都能实现高性能的三维图形功能。OpenGL本身不仅提供对简单图元的操作和控制,还提供了许多函数用于复杂物体的建模。但是,我们通常喜欢使用AutoCAD和3DS及3Dmax等工具来建立模型,并且我们已经有了很多这样的模型,那么我们如何才能资源共享,避免重复劳动呢?利用CAD图形标准数据交换格式—DXF格式,我们就能很容易地实现资源共享,而不需要重复建模。 -SGI Open
Julia_parallel
- 这个程序通过绘制Julia集的分形图案演示了如何将OpenMP和OpenGL结合起来实现并行计算。 Keywords: OpenMP, OpenGL, fractal(分形)-this process by drawing Julia Set Fractal pictorial demonstration of how OpenMP and Open GL combination of parallel computing. Keywords : OpenMP, OpenGL, fra
helloGPGPU_GLSL-1.0.2
- 显示如何使用GPU进行通用计算,例子中使用GLSL实现高斯-拉普拉斯边缘检测算子-show how to use the GPU for general purpose computing, for example the use of GLSL achieve Gaussian - Laplace operator Edge Detection
vector3d
- 本源码实现了一个三维空间向量类,该类对空间三维向量进行了,比如加、减,叉乘等基本运算。-The source to achieve a three-dimensional vector space categories, such three-dimensional vector space, such as add, subtract, take fork and other basic computing.
StraightFlight_3D
- 探测三维冲突概率算法,通过对误差协方差矩阵的运算,对其进行一事实上的矩阵变换使算法进行简化,-Three-dimensional probabilistic conflict detection algorithm, through the error covariance matrix of computing, its a matter of fact so that the matrix transformation algorithm can be simplified,
2dc
- 直角坐标系下,已知流场内传热计算程序,包含网格生成,流动计算,后处理程序,是传热学入门的经典程序之一 -Cartesian coordinate system, the known heat flow inside the computational procedures, including grid generation, mobile computing, the latter process is heat transfer entry, one of the classic pro
SimAndRender_01
- max里的解算流体计算和渲染脚本。使用max加载脚本代码运行。-max fluid solver in the computing and rendering scr ipts. The use of scr ipt code to run load max.
1
- OpenGL方面的论文。文章介绍了一种利用较小的存储空间和计算时间,实现在大面积网格数据上动态贴纹理的方法。利用此方法使用适当的纹理函数.结合OpenGL的自动纹理扩展可在动画过程中自动的生成纹理贴图。-OpenGL papers. This paper presents a use of a smaller storage space and computing time, implementation in a large area grid data dynamic texture pas
GPUGems2
- GPU精粹2-高性能图形芯片和通用计算编程技巧,电子书下载, 是绝对精典的学习GPU编程资料! -GPU essence 2- high-performance graphics chips and general-purpose computing programming skills, download e-book is absolutely classical study of GPU programming information!
pickTest
- 布尔运算,两个物体的和或交差等运算,用opengl开发-Boolean operation, the two objects and call it a day, such as computing or
Point
- POINT三维点类,支持常规点运算,平移、旋转、坐标换算等-POINT three-dimensional point class, I support the conventional point of computing, translation, rotation, coordinate conversion, etc.
43680548ZBuffer
- 基于最新一代通用GPU--Geforce8800,在CUDA平台上开发的并行排序算法,是基于GPU的通用计算的应用程序的一个好的范例。 -Based on the latest generation of general-purpose GPU- Geforce8800, the CUDA platform, developed parallel sorting algorithm is based on general-purpose GPU computing applications
MarchingCube_CThead
- 利用MarchingCube算法对CT 图片进行重构,里面包括代码,可执行文件和报告。非常有价值,是我科学计算可视化的大作业。-MarchingCube algorithm used for reconstruction of CT images, which include the code, executable files and reports. Is very valuable, is my visualization of large scientific computing ope
maple
- maple教程书,计算机代数系统,具有符号计算的能力,为用户提供交互式的计算环境, 可以进行常规的数学计算, 可以根据给定的数学函数画出函数的二维或三维图形-maple tutorial books, computer algebra systems, symbolic computation has the ability to provide users with an interactive computing environment, you can perform routine ma
vertex-light
- 基于OpenGL的像素光照计算技术,分析了利用顶点渲染技术实现的光照效果-OpenGL-based computing pixel lighting analysis technology using vertex lighting effects
reconstruction-software
- ATOM 1.0院基于GPU的电子断层重构软件,实现了图像对位尧重构参数计算尧三维重构及数据可视化等电子断层重构的基本功能。-ATOM 1.0 GPU-based electronic fault hospital reconstruction software, to achieve image reconstruction parameters for computing bit Yao Yao three-dimensional reconstruction and visualizati
11
- 直线和三角形光栅化算法:一、 实验原理 (1)直线光栅化:中点算法 (2)三角形光栅化:增量算法:寻找三顶点的包围矩形,只对该矩形内的候选像素执行循环。计算重心坐标,确定直线。 -A straight line and triangle rasterization algorithm: First, the experimental principle (1) line rasterization: the midpoint algorithm (2) triangle
Visualization
- 科学计算可视化在三维地形中的应用,包括等高线及云图等。- Visualization in scientific computing applications in the three-dimensional terrain
Tri-Tr-Intersection-Test
- 该篇论文提供了三维立体表面模型三角网格相交性的快速检测技术。-This paper presents a method, along with some optimizations, for computing whether or not two triangles intersect. The code, which is shown to be fast, can be used in, for example, collision detection algorithms.
SKY_VIEW
- 通过计算卫星的方位和高度角,从而以极坐标的形式在天空图上把卫星的位置标定出来,十分直观有效。-Computing satellite azimuth and elevation angle, and thus the form of polar coordinates on the sky map the location of the satellite calibration, is very intuitive and effective.