搜索资源列表
旋转位图ROTATE
- 一个旋转位图的程序,用VC+openGL技术,值得一看-a rotating bitmap procedures, with VC + openGL, an eye-catcher
lesson12_bcb6
- 基础的OpenGL编程示范,适合初学者,值得一看-based on the OpenGL programming model, suitable for beginners, an eye-catcher
OpenGL_A8
- A lot of people asked me, \"So how do i put it all together?\" I have taken some of the other tutorials and created this piece of eye candy. It uses slightly modified versions of the Bouncing Ball and Water Ripple tutorials.-A lot of people asked
QuadTreeLOD4cs
- OPENGL与四叉树完成地形的模拟,对三维GIS有很大的帮助!值得一看!-OpenGL and Quadtree completed terrain simulation and 3D GIS is a great help! An eye-catcher!
chunkdemo-2002-08-06
- 用OpenGL写的地形渲染程序,适合大地形渲染,值得一看-with OpenGL written procedures exaggerated topography suitable for large Terrain Rendering, an eye-catcher
stereo
- The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo view
FreeWRL-1.11.tar
- The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo view
此模块封装了GDI+1.1里面的Effect
- 此模块封装了GDI+1.1里面的Effect,在模块里是“GP效果类”,这个类只是一个基类,真正要使用的是它的子类,包括: “GP模糊类”、“GP锐化类”、“GP色调类”、“GP红眼修正类”、“GP颜色矩阵效果类”、“GP颜色查找表类”、“GP亮度对比度类”、“GP色相饱和亮度类” “GP色彩平衡类”、“GP色阶类”、“GP颜色曲线类” 使用步骤:(拿 GP模糊类 打比方) 1、创建一个“GP模糊类” 2、调用“GP模糊类.置参数()”方法,设置模糊参数 3、
SimpleMove
- 主要是编辑地势的凹凸,在初始状态下地面的大小为10000平方米,基准平面为xoy平面,摄像机在西南50米上空鸟瞰坐标系原点位置。鸟瞰位置可由用户任意指定。-Is editor of the convex-concave terrain, the ground state in the initial size of 10,000 square meters, the base plane to plane xoy, cameras over 50 meters in the south-west
chengshi
- 城市鸟瞰程序,可以看到整个城市的三维地形地貌,是测绘学者的好帮手-City bird' s eye view program, you can see three-dimensional topography of the city, is a good helper mapping scholars
stellarium-0.10.0
- Stellarium是一款开源的桌面星空软件,可在Linux/Unix, Windows and MacOSX平台上运行。它使用OpenGL对星空进行实时渲染,因此星空效果和你用肉眼,望远镜或者天文望远镜观察到的星空别无二致。 用户可以通过拖拽天空看到头顶上的星际。默认是实时显示,所以波斯的截图就不是夜间版了,夜间版比较有说服力的说。背景的图,就是下图可见的树木房屋之类都是可换的。 不过 Stellarium 貌似对字体有要求,也许是波斯换了语言后没有设置好,如图所见的本来应该显示星球名
lam_hongye_a3
- OpenGL FPS sample. + bird eye view-OpenGL FPS sample.+ bird eye view
OpenGL_Robert
- 该程序用OpenGL绘制出一个机器人,并且可以通过键盘按键事件来控制机器人的四肢及头眼睛的运动-The program with the OpenGL draw a robot, and can be controlled via the keyboard key events eye robot' s limbs and head movement
GraphicsHomework
- 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景
OpenGLYingyan
- mfc环境下的OpenGL程序实现了一个类似鹰眼的功能-mfc environment OpenGL program to achieve a similar function Eagle Eye
swing111
- 1. 全景与鸟瞰的切换; 2. 日景夜景以及四季效果模拟演示以及雨天以及下雪天的切换; 3. 建筑内部以及样板房的展示; 4. 碰撞检测功能; 5. 三维场景漫游(人行和车行); -1 panoramic and bird' s eye view of the switch 2 daytime and night and seasonal effects of simulated rain, and snow days demo switch 3 inside th
opengl_3
- 由于左眼和右眼观看显示器的角度不同,利用这一角度差遮住光线就可将图像分配给右眼或者左眼,经过大脑将这两幅由差别的图像合成为一副具有空间深度和维度信息的图像,从而可以看到3D图像。-Due to different monitors left and right eye viewing angle, this angle difference between the use of light can be blocked assign an image to the right eye or le
eyeLike
- 基于OpenCV的摄像头凝视追踪基于Fabian Timm的眼睛中心算法简单的图像梯度-Camera gaze tracking based on Timm OpenCV eye center algorithm based on Fabian simple image gradient
855392
- 通信原理实验中用matlab实现眼图画法,用来对通信系统进行性能分析,-Communication principle experiment using matlab eye picture method, is used to analysis of communication system performance,
ikpgeNonuniform
- 图像区域非均匀采样matlab程序 可以实现类人眼的图像不同采样率演示,-Non-uniform sampling image region, the matlab program can realize image different sampling rate demo class eye,