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dx3dparticle
- 一个用vc++6.0,基于directx写的粒子系统演示,对这个系统稍作修改就能得到诸如火焰,喷泉等效果-vc with a 6.0, was based on the particle directx demonstration the system can be some slight modifications, such as flames, fountains and other effects
SpecialFX.利用OpenGL实现水波、火焰、熔岩的模拟
- 利用OpenGL实现水波、火焰、熔岩的模拟。水波效果较为逼真;,OpenGL implementation using water, flames, lava simulation. More realistic water effects
3DSLoader
- 各种3D文件导入,如火焰、烟花、酒精灯等各种磨具的导入-A variety of 3D files, such as flames, fireworks, alcohol and other lights of the Import Tool
MoveFire
- 基于粒子系统的火焰模拟,可以使火焰上下左右移动,对于初学者有帮助。-Flame simulation based on particle systems, can make the flames move up and down, help for beginners.
particlesim_src
- 粒子系统的例子。里面包含了火苗、泡泡、星空、烟花等特效以及这些特效速度、颜色等相关属性的设置,可以说相当丰富。图形实现部分是用了opengl库-Particle system example. Which contains the flames, bubbles, stars, fireworks and other effects as well as the speed of these effects, color settings and other related properties
particle
- 利用VC++作为编程工具,详细介绍了利用OpenGL模拟火焰和星空,过程详细,每步都有注释!-Using VC++ as a programming tool, described in detail flames and sky simulation using OpenGL, the process in detail, each step has a comment!
QuadTreeLOD
- In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid model described by discrete Lagrangian using particles and a rendering meth
RayTracer_skeleton
- opengl实现粒子系统和着色器编程,可以添加如火焰、喷泉等粒子效果-opengl achieve particle system and shader programming, you can add as flames, fountains and other particle effects
particlessystem(flames)
- 本程序利用OpenGL技术和MFC技术完成基于粒子系统的模拟火焰,瀑布。-This program uses OpenGL technology and MFC technology to complete the simulation of flame based on particle systems, waterfalls.