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Image_Processing_algorithm_SRM
- osculatingcircle.cpp : An interactive demo of osculating circles used to define a parametric curve curvature. Require OpenGL(R) matchsegments.cpp : Compute the scaled rigid transformation that matches a given pair of segments. srm : A k
opengl_collision
- 利用opengl实现的碰撞效果,还可以通过键盘控制场景的显示: up:位置递增 down:位置递减 left:控制视图左旋转 right:控制视图右旋转 F1,F2:两种视图之间的切换 + :控制时间增加 - :控制时间减少-use opengl achieve the collision effects, but also through the keyboard control of the scene showed : up : location incre
Show3DHz
- 文字变换程序,输入需要变换的文字,程序将自动对其进行旋转、渐进色变换-Text transform procedures, input needs to transform text, the program will automatically to its rotation, incremental color transform
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- 直线和三角形光栅化算法:一、 实验原理 (1)直线光栅化:中点算法 (2)三角形光栅化:增量算法:寻找三顶点的包围矩形,只对该矩形内的候选像素执行循环。计算重心坐标,确定直线。 -A straight line and triangle rasterization algorithm: First, the experimental principle (1) line rasterization: the midpoint algorithm (2) triangle