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lesson18
- NeHe)的OpenGL教程- 二次曲面 第十八课 二次曲面是一种画复合对象的方法,这种方法通常并不需要很多的三角形。-binding for the Java language) OpenGL tutorial-conicoid 18th class conicoid painting is a composite object method, which does not usually need a lot of the triangle.
srcDownlodingsite
- 介绍用OpenGL实现点云处理的三维变换,我们可以通过API函数 CreateFile 获得设备句柄,再用API函数 DeviceIoControl 来实现对设备的访问获取点云的分割方法。-introduces OpenGL point cloud processing of 3D transformation, we can pass CreateFile API access to equipment handle, reuse API function DeviceIoControl ri
HeightMap2
- OpenGL程序,包括纹理映射,3维漫游等实现方法,编译后可直接运行.-OpenGL procedures, including texture mapping, three-dimensional method such as roaming, can be compiled to run.
1画贝塞尔曲线
- 给定条件的贝塞尔曲线画法,按照图形学书上的算法实现-to the conditions set forth in the Bessel curve method of painting, according to the book Graphics Algorithms
OpenGL开天辟地
- OpenGL 编程初步 —— 3D游戏编程基本框架 是掌握OpenGL 编程方法的基础 初学者必看-OpenGL Programming -- 3D game programming framework is the basic grasp of OpenGL programming method for the beginners Watchable! !
MainOpenGL
- 本程序中加入了几乎所有的OPENGl中的常用技巧及方法,具体有光照,材质,旋转,平移,纹理,球的实现方法-the process of accession to the OPENGl almost all of the commonly used techniques and methods specific light, material, rotation, translation, texture, the method ball
利用VC++进行OpenGL程序设计
- 上面的源程序仅是简单地绘制一条线,但从中可知OpenGL程序设计的方法。在 VC++5.0中,Microsoft公司给出了许多OpenGL样例程序,读者可按照上文介绍的方法 调试VC++5.0中的OpenGL样例程序。从中可进一步感受到OpenGL在三维图形计算机应 用中的微妙之处。-above is the only source to draw a simple line, but we learn OpenGL programming method. The VC 5.0, M
vb+opengl 动态三维地形图
- vb开发opengl的新方法,完全不同的新方法,简单易学,一看就懂-vb opengl development of new methods, a completely different method is easy, one that could be easily understood. .
opengl_skybox
- 用OpenGL实现游戏中常用的SkyBox的制作方法-use OpenGL games commonly used method of making SkyBox
MakeShadow
- 介绍OpenGL中阴影的实现方法,代码容易理解,很方便将其加入自己的工程中。-OpenGL shadow on the method, code easy to understand, easy to add his own works.
CameraClass
- 介绍OpenGL中camera的实现方法,camera class 有详细的注释,结构清晰,很方便加入自己的工程中。-OpenGL camera on the method, camera class of Notes for a detailed, clear, easy to join the project.
gl1
- 一个用openGL写的程序,比较简单,但是能反映编程方法.-with a written procedure is relatively simple, but reflects the programming method.
openGLPalette
- 利用openGL用贴图的方法描绘一个立方体,并使其旋转-use of the method used mapping depicts a cube, and it Rotation
ROEUP
- 一个基于有限体积法的斜水跃水流动画模拟,使用OPengl工具,非常逼真。动画连续,对流体力学感兴趣的朋友一定有用哦!-a finite volume method based on the jump ramp water flow simulation animation, the use of tools OPengl, very lifelike. Animation for the hydrodynamics of friends interested in a certain usefu
concave_polygon
- opengl没有提供直接画凹多边形的方法 但可以通过 Tess方法实现,此程序为样例程序-opengl not provide direct painting concave polygon method but can Tess method, this procedure for the sample program
BasicTriangle
- 该程序是基本三角形面的绘制,程序BasicTriangle.exe用来说明Direct3D图形渲染的基本方法,运行后,按下\"R\"键,将绘制一个三角形面.该三角形面内部的像素颜色根据顶点颜色进行漫反射,因此是一个颜色渐变的三角形面.-the program is a basic triangular surface mapping, procedures used to describe BasicTriangle.exe Direct3D graphics rendering the bas
RPIM_sh96close2d.rar
- 用无网格径向基点插值法,由少数离散点信息,插值拟合出密集点信息,对简单及复杂曲面都可,准确率高,meshless radial basis point interpolation method, fits the simple and complex surface, acurate
omll-3d
- 面向对象的三维无网格法OMLL程序,可用于结构、流体应力变形分析-Object-oriented three-dimensional meshless method OMLL procedure can be used for structural, fluid stress and deformation analysis
3D_Surface_Reconstruction_Using_Marching_Cube
- 使用Marching Cube方法进行3D表面重建,切片数据在这里: http://graphics.stanford.edu/data/voldata/ CThead.tar.gz-Marching Cube method using 3D surface reconstruction, slice data here: http://graphics.stanford.edu/data/voldata/CThead.tar.gz
An-Adjustment-Method-of-Image-Barrel
- 一种新的三维映射几何建模方法, 即通过弧面映射变换, 先获取目标图与原图的像 素一一映射关系, 再采用四点线性插值方法, 实现了对原图像的桶形几何失真校正-This paper put s forward a kind of new 3-dimension mapping g eometr y mo deling metho d: first w e obtain the o ne by one mapping relat io ns between the o bject pictur