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libvd.tar
- This a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
Beizer
- Bezier Curve / Bezier Surface renderer in OpenGL. Press 1-4 to control level of details. Press l to toggle outlines. Press s to toggle smooth. Project was built using XCode, but should be easily portable to other platforms. See Sce
Renderer
- 介绍了如何在java环境中利用opengl插件实现字体的三维渲染和贴图渲染-Describes how to use opengl in java plug-in environment to achieve three-dimensional rendering and texture font rendering
renderer
- 画一个圆环,应用到opengl_es的JAVA编程,-Draw a circle, applied to the opengl_es the JAVA programming. .
RayTrace-master
- 提到Computer Graphics,众所周知的是如OpenGL、Direct3D这样非常流行的光栅化渲染器。事实上,这些大部分应用于游戏制作的API主要为实时渲染(Real-time Rendering)而设置,而它们所采用的光栅化(Rasterization)的渲染方式,通过渲染大量的三角形(或者其他的几何图元种类(Primitive types)),是与本文介绍的光线跟踪相对的一种渲染方式。这种基于光栅化的渲染系统,往往只支持局部照明(Local Illumination)。局部照明在渲