搜索资源列表
MapMaker
- “虚拟地景生成系统”是基于Windows2000系统和Visual C++ 6.0平台,利用基本OpenGL函数编程技术开发的三维可视化成果。它通过简单的DEM(数字高程模型)数据,建立格网模型、再根据光照强度、高程值及有关数据建立数学模型,生成晕渲,再将它投影到平面上,达到模拟现实地貌起伏的效果。 本系统采用XP风格界面,清新自然。它具有透射/正射投影切换、漫游、缩放功能。支持分层晕渲、比高设定、平移、旋转、翻滚、视野调节、雾化、纹理贴图(显示/隐藏)等诸多功能,单幅、1MB大小的DEM数据生
DiaVm
- 这是我在一个机器视觉项目开发中使用的OpenGL部分,实现了对话框程序中使用OpenGl的功能,支持text数据输入,最初来源于一个国外网站,我做了部分修改。-This is my machine vision in a project to develop the use of the OpenGL part of the dialog box procedure to achieve the use of the function OpenGl support text data entry
GPUVision_5-13-05-2
- GPU based computer vision algorithms such as edge cornor detection,convolustion operation.-GPU based computer vision algorithms such cornor as edge detection, convolustion operation.
libopenvidia-0.8.3
- The Openvidia project implements computer vision algorithms on computer graphics hardware, in OpenGL and Cg. The project provides useful example programs which run computer vision algorithms on single or parallel gfx processing units(GPU). -The proje
2Dto3D.rar
- 内容为vc源代码,主要实现双目视觉的二维到三维的重建工作。,The contents of the source code for vc, the main achievement of binocular vision of two-dimensional to three-dimensional reconstruction.
OpenGL_Stereo
- 一个使用OPENGL编写的立体视觉小程序,比较简单但是比较实用。-A stereo vision program which is writen by OpenGL, it is very simple but practical
final_project
- 利用OPENGL 做出簡單的3D 射擊遊戲,包括人物的移動、視野以及發射子彈與障礙物的碰撞。-Using OPENGL make a simple 3D shooting game, including character movement, vision, and fired a bullet collision with obstacles.
01
- 內容含物件的放入、旋轉、視野放大縮小,顏色改變、照光等的基本功能OpenGL程序-Add content containing the object, rotate, zoom vision, color change, such as X-ray procedures for the basic functions of OpenGL
SurfaceReconstructionfromScatteredPoints
- 根据三维点云散重建表面! 是表面重建非常好的算法!-Surface Reconstruction from Scattered Points
Workpieceinspection
- 基于机器视觉的工件检测技术研究的论文,可能对这方面研究的人员有些帮助-Workpiece inspection based on machine vision technology research papers, research staff in this regard may be helpful to
libopenvidia-0.8.4.tar
- Openvidia是一个基于Opengl和Cg实现的计算机图形学相关的库,提供了很多基本功能。这个是最新版。-The Openvidia project implements computer vision algorithms on computer graphics hardware, in OpenGL and Cg.
3Ddataregistrationmethodforvisionmeasurementbasedo
- 针对大型物体三维形貌视觉测量,提出了一种新的视觉测量三维数据拼接方法。以一台高分辨率数码相 机作为全局测量设备,在测量过程中固定不动,并以数码相机坐标系作为全局坐标系。视觉传感器流动到不同位置对物 体各子区域进行测量,获得局部坐标系下的三维数据。以一平面靶标为中介将视觉传感器在各位置的局部坐标系统一 到全局坐标系下,从而将三维数据统一到全局坐标系下,完成三维拼接。-A new 3D data registration method for large surface vision m
FiirstView
- OpenGl开发的一个视觉效果图,能够根据鼠标的动作来切换视角,和移动光标键实现视觉的切换-OpenGl chart the development of a visual effect, according to the mouse movements to switch perspective, and move the cursor keys to switch to achieve vision
2008-IEEE-TIP
- 技术论文:基于编码结构光的计算机视觉信息处理和实时三维数据获取-Vision Processing for Realtime 3D Data Acquisition Based on Coded Structured Light
2005-ieee-smcb
- 技术论文:视觉感知规划和三维模型重建 Vision Sensor Planning for 3-D Model Acquisition-Vision Sensor Planning for 3-D Model Acquisition
VideoTexture_src
- This short program shows how a live video stream from a web cam (or from a video file) can be rendered in OpenGL as a texture. The live video stream is captured using the Open Source Computer Vision library (OpenCV). The program also shows how an Ope
Zhangjd_MsThesis
- 基于采样数据集的真实感建模技术,设计并实现了一个具有纹理的三维物体自动建模原型系统。这个系统运用立体视觉原理测量物体的几何信息,自动构建真实物体的三维模型;并且可以同时获取物体的颜色纹理以及所对应的纹理坐标。用这个系统得到的数据可以直接用于渲染。围绕这个反向建模系统,我们探讨了系统的标定、几何信息的采集、曲面参数化、颜色纹理的拼接和融合等方面的问题。同时我们给出了用这个系统进行建模的实例。-Realistic sample data sets based on modeling, design
StereoVision
- 使用stereo vision的三维重建算法-StereoVisionVS2008-Microsoft DirectX SDK (August 2009)
triangulation_
- trangulation 双目视觉中的三角化定位-trangulation binocular vision in the triangulation positioning
SingleCalib
- 单目视觉的恢复,摄像机标定,投影仪标定,以及立体恢复-The recovery of monocular vision, camera calibration and projector calibration, and three-dimensional recovery