搜索资源列表
muti-agents-toolbox
- 多智能体工具包,可直接用来进行多智能体强化学习算法设计与仿真
AI_Life
- The project aims at developing a program which could demonstrate and simulate Artificial Life. The project implements three main technologies which are used in the Gaming industry and Robotics for coding intelligent agents. These are: Neural Net
bucuo
- 针对现有入侵 检测系统的不足,对数据挖掘技术和智能检测代理应用于入侵检测系统进行了研究,提出一个基于数据挖掘技 术的智能入侵检测系统模型-Intrusion detection system for the existing shortage of data mining and intelligent detection agents used in intrusion detection systems have been studied, proposed a data min
Agents_in_Computer_Games
- Introcude Agents in Computer Games.
313203_2
- Use in telemarketing One controversial application of VAD is in conjunction with predictive dialers used by telemarketing firms. In order to maximize agent productivity, telemarketing firms set up predictive dialers to call more numbers than they h
vwumpus
- 智能体Wumpus,可实现智能体找金子游戏,这样,主要应用于Agent技术,人工智能方面的研究-Agent Wumpus, enables agents to find gold game, so that is mainly used in Agent technologies, artificial intelligence research
Gerhard-Weiss---Multiagent-Systems---A-Modern-App
- multi agents systems 2
Multi-Agent-Particle-Swarm-Algorithm
- 结合多智能体的学习、协调策略及粒子群算法,提出了一种基于多智能体粒子群优化的配电网络重构方法。该方法采用粒子群算法的拓扑结构来构建多智能体的体系结构,在多智能体系统中,每一个粒子作为一个智能体,通过与邻域的智能体竞争、合作。能够更快、更精确地收敛到全局最优解。粒子的更新规则减少了算法不可行解的产生,提高了算法效率。实验结果表明,该方法具有很高的搜索效率和寻优性能。-Combining the study of multi-agent technology,coordinating strateg
1
- Current debates regarding the possible cognitive implications of ideas from adaptive behavior research and dynamical systems theory would benefit greatly from a careful study of simple model agents that exhibit minimally cognitive behavior. T
code
- This course describes the AI techniques necessary for an agent to act intelligently in the ``real world. Techniques include natural language processing, uncertainty reasoning, learning, vision and speech processing. Basic AI techniques (such as searc
flockingWithoutComm
- 鸟群flocking,matlab程序,智能体之间没有通信-matlab code for flocking of birds,no communication between agents
SGTEditor_v1.2
- SGTEditor is a graphical editor for situation graph trees (SGTs), which allows the graphical creation, inspection and manipulation of SGTs. SGTs are graph-like structures modelling the behavior of agents. They were successfully used in terms of highl
Multiagentes
- It is a multiagent system formation control 4 agents
SIMULACIONES
- MULTIAGENTS 4 AGENTS, FORMATION PROBLEM
napping
- 非参数政策梯度的napping机制的java代码参考文献:Qing Da, Yang Yu, and Zhi-Hua Zhou. Napping for Functional Representation of Policy. In: Proceedings of the 2014 International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS 14), Paris, France, 2014.-This
flock-simulation
- 基于matlab的二阶微分动力学的智能体flocking数值模拟,其中每个智能体的动力学用微分方程来描述,给出每个个体组后的最后位置与运动方向。-a matlab code for second-order differential multi-agent flocking simulation, each agent s dynamics is described by using differential equation. it gives the figure of all agents
CBBA
- 该CBBA(Consensus-Based Bundle Algorithm)算法可以解决带有任务属性、任务价值、任务时间窗等多种约束下的任务分配问题,结果以图形化展示,便于理解。-CBBA is a decentralized market-based protocol that provides provably good approximate solutions for multi-agent multi-task allocation problems over networks of
game-theory
- We consider the scheduling of simple linear deteriorating jobs on parallel machines a new perspective based on game theory. In scheduling, jobs are often controlled by independent and selfish agents, in which each agent tries to a machine for process
Circular_Motion_Velocity_15_agents
- Circular motion for 15 agents
Circular_Motion_Velocity_30_agents
- Circular motion for 30 agents