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2DDICE
- 2D骰子轨迹算法算的虽然不是特别好但是还可以把,希望对你有帮助。-Algorithm for calculation of 2D dice track, though not particularly good, but can also hope to help you.
dice-game
- 一群小孩围城一圈扔骰子,骰子扔到的数与小孩编号一样的小孩出列,循环此动作,知道最后剩N名小孩为胜利者-The number of child ID kids out of a group of children Siege circle to throw the dice, the dice thrown out cycle this action, know the last N the child left for the winner
probalility-of-double-dice
- 计算双骰子在投出后的各种组合情况,并并对取胜的策略进行测算-Calculate Craps cast after the various combinations of the situation and carry out calculations and a winning strategy
sezigame
- 色子游戏规则: 色子初始时被放在一个方格上, 要移动色子, 玩家可以水平或垂直滚动色子到相邻的方格上。 游戏的目的是要求用最少的移动步数, 让色子从初始位置移动到目标位置。 色子的状态必须与目标位置的状态相一致 编程任务: 用最少的移动步数, 让色子从初始位置移动到目标位置并且使得色子的状态与目标位置 的状态相一致-Dice game rules: dice initially be placed in a box, and you want to move the dice,