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Bingo
- 玩法: 一開始先下數字 下完25個數字後 再開始圈選數字 先達到5條連線者獲勝 在下數字跟選數字時 按滑鼠右鍵都能無限反悔 當然 電腦部分仍然是兩光兩光的... 還有畫面也是粉差啦... -Play : a first start under digit figures End 25 after starting cast figures to reach five-line figures he wins the next election with
wenjianyasuo
- 文件压缩的小程序,是Winrar的功能组成之一。-small compression process, the wins one of the functional components.
Streethockey
- 一款基于Applet的JAVA曲棍球游戏,很古老的,带有声音,附源码。电脑对战版,用鼠标控制曲棍移动,努力挡住电脑进球,同时你得把球打进电脑的球门,谁先把球打进球门谁就胜了。-A JAVA-based Applet' s hockey game, very old, with a voice, with a source. Battle the computer version, stick with the mouse control the music moving, and stri
wuziqi
- 这个五子棋是控制台的,界面是10*10的方格,分别用O和X代表对弈双方,直至先练成五子的一方胜。-The backgammon is a console, the interface is 10* 10 grid, respectively, with O and X on behalf of chess both sides, until the first of five children excel at the party wins.
Chess
- 利用java实现的五子棋游戏。可以在棋盘上落子并在五个方向上判断是否赢了!-Implemented using java backgammon game. Expanded store-opening in the board and determine whether the direction of the five wins!
caro
- This program implement minimax algorithm for caro game for two players, O and X, who take turns marking the spaces in a n*n grid, assuming that O goes first. The player who succeeds in placing five respective marks in a consecutive horizontal,
midtactoeSource
- Tic-tac-toe, also spelled tick tack toe, or noughts and crosses as it is known in the UK, Australia, New Zealand, is a pencil-and-paper game for two players, O and X, who take turns marking the spaces in a 3×3 grid, usually X going first. The player
Sanziqi
- (3) 三子棋。编写程序,实现简单的三子棋游戏。在三子棋中,双方在3*3的棋盘中轮流下棋,一方用*表示,另一方用O表示。如果一方的3个棋子占据了同一行,同一列或者对角线,则该方获胜。如果棋盘已被棋子占满,但没有一方获胜则出现平局。在程序中,一方为用户,用户在界面上输入每次下棋的位置;另一方下棋的位置为随机自动生成。-(3) The third son of chess. Programming, the third son of simple chess game. In three sub-c
sanziqi
- 编写程序,实现简单的三子棋游戏。在三子棋中,双方在3*3的棋盘中轮流下棋,一方用*表示,另一方用O表示。如果一方的3个棋子占据了同一行,同一列或者对角线,则该方获胜。如果棋盘已被棋子占满,但没有一方获胜则出现平局。在程序中,一方为用户,用户在界面上输入每次下棋的位置;另一方下棋的位置为随机自动生成。-Programming, the third son of simple chess game. In three sub-chess, the two sides in the 3* 3 ches
PaperScissorsRock
- Firstly, If the user input is 0,the program will print “Player picks paper”. If the user input is 1,the program will print “Player picks scissors”. If the user input is 2,the program will print “Player picks rock”. Secondly, If the rando
LetsMakeADeal
- This program plays a version of the Let s Make A Deal game show. The user selects whether he or she wants to switch (after one door is already choosen to a different door), and then it plays 10000 iterations, and prints out a percentage of wins.-This
InputManager
- It be cool man.. :D it be on winsø ssss kernal
qw
- 网胜SP5商业 网胜SP5商业-Net wins SP5 commercial
NimGame
- NimGame Two Players remove stones till there are no more left. The last player to remove stones wins.
chess3
- java编写的三子棋游戏。在三子棋中,双方在3*3的棋盘中轮流下棋,一方用*表示,另一方用0表示。若一方的三个棋占据同一行,同一列或则对角线,则该方获胜。-java prepared by the three sub-chess game. In the three-game, both sides in the 3* 3 chess chessboard in rotation, one indicated by*, the other party is represented by 0. I
Chinese-chess-game-software
- 用java实现具有一定功能的中国象棋对弈软件,主要功能如下: a.象棋对弈:红方先走,然后黑方再走,红黑交替,直到一方获胜。 b.新游戏:任何时候可以重新开始一盘新的对弈。 c.悔棋:当走错棋的时候可以悔棋。 d.信息提示:提示当前信息状态。 e.简单的帮助文档:象棋规则介绍、软件的简单介绍和编制说明。-Using java to achieve a certain function of Chinese chess game software, the main funct
main
- 读入一个整数,表示井字棋棋盘的边长。判断其中是否存在某一方获胜,获胜的条件是存在整行或整列或整条对角线或整条反对角线上是相同的棋子。如果存在,则输出代表获胜一方字母:X或O(大写字母X或O);如果没有任何一方获胜,则输出NIL。-Read an integer, said tic-tac-toe chess board side length. Determine whether there is a party wins, the winning condition is the entire
OnlineStore
- 1. 设计2-3个具体的货物类(如书本类Book,食品类Food等)继承自货物类Item,增加成员变量和成员方法,重写父类已有的方法printItemInfo() 2. 1)设计结算接口SettleAccount,定义方法getAccount(); 2) 设计SettleAccount接口实现类Customer和Member。Customer为普通顾客类,结算金额为购物车价格总计+配送费8元;Member为会员类,结算金额为购物车价格总计的7折,无需配送费。 3) 设计订单类Orde
xunihuobijiaoyipingtai
- 这里分享的这套币胜网虚拟货币交易平台整站源码完整商业版,在这里也是完全免费分享。这套源码在某些论坛是需要大量金币,还有某些论坛是需要VIP资格才能下载。-Here to share the set of currency wins network virtual currency trading platform for the entire station source full commercial version, here is completely free to share. Thi
Snake
- 贪吃蛇是经典的街机游戏,最早原型诞生于1976 年。本次实验要求完成一个网络对战版的贪吃蛇。具体玩法如下: a. 游戏有2个玩家,通过网络 socket 通信。玩家1通过 w,a,s,d控制蛇的方向,玩家2通过上下左右箭头控制蛇的方向。 b. 至少随机添加2堵墙,蛇头碰撞到对方获胜。 c. 每次随机生成2个蛋,蛋的位置不与蛇身重合。2个蛋全部被蛇吃完后,再经过 2秒后,再次生成2个蛋。 d. 蛇身的初始长度为2,每吃1个蛋,蛇身长度+1。蛇头与自己蛇身和对手蛇神碰撞,游戏结束,对