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Pro Java 6 3D Game Development
- Java 3D is a high-level 3D graphics API based around the construction of a scene graph data structure that contains the objects that appear in the 3D scene. Java 3D topics covered here include how to build your own 3D models, load existing models, cr
Three-dimensionalBoolean-operations
- 研究了三角形表面模型的布尔运算。传统的CSG 算法是基于基本实体的布尔运算进行的,对于由三角形或多边形描述的表面模 型的复杂模型运算则十分困难。通过构建模型的BSP 树,利用BSP 树的空间分割能力,把参与运算的模型分割成两部分,然后,根据交、并、差 各种布尔运算,组合分割后的结果,实现了不规则三维模型的布尔运算-Researched on Boolean Operation of triangle facial model. Traditional CSG algorithm base
OpenGLpointclouds
- OpenGL环境下点云模型的显示变换,介绍一种标准的3D点云模型OBJ文件的特点和基本结构,在VC++6.0平台下结合OpenGL完成了OBJ格式文件的读取和点云模型的三维显示、旋转、平移、缩放变换功能.实验结果表明,利用OpenGL开发的程序可以高效实时地实现点云的各种操作.-OpenGL environment, the display of point cloud model of transformation to introduce a standard 3D point cloud
GetHardwareInfo_Code
- Article:Reconstructing 3D Tree Models from Instrumented Photographs
10[1].1.1.1.9482
- Fast, Reliable Head Tracking under Varying Illumination:-An Approach Based on Registration of Texture-Mapped 3D Models
osg_3dmax
- 三维数字城市建模集体方案,大规模城市级别的建模规则,对于三维建模人员,特别是使用osg作为引擎的建模人员非常有用,告诉你如何制作高质量的模型,同时又不让模型过于庞大-3D digital city model of collective programs, large-scale urban-level modeling rules for three-dimensional modeling staff, particularly the use of osg as the engine mo
aybook.cn_opeigdprogrma0630
- OpenGL编程指南第六版 ,英文电子书pdf格式-he OpenGL? Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best
vtkICPCxx
- Iterative Closest Point algorithm. brings two 3D models together in best fit configuration.-ICP algorithm
Matlab-3D-(1)
- 基于Matlab的3D绘图,市场上我们可以看到很多人使用3D软件(如:3Dsmax,cinema 4D等等)来绘制各种模型。-Matlab-based 3D graphics on the market, we can see a lot of people use 3D software (such as: 3Dsmax, cinema 4D, etc.) to draw a variety of models.
Solid-Shell-Elements-with-Surface-Contact-Formula
- Solid-shell elements form a class of fi nite element models intermediate between thin shell and conven- tional solid elements. They have the same node and freedomconfi guration of solid elements but account for shell-like behavior in th
On-Linear-and-Quadratic-Elements-with-mixed
- Solid-shell elements form a class of fi nite element models intermediate between thin shell and conven- tional solid elements. They have the same node and freedomconfi guration of solid elements but account for shell-like behavior in th
Automatic-adaptation-of-an-integration-formula-in
- Solid-shell elements form a class of fi nite element models intermediate between thin shell and conven- tional solid elements. They have the same node and freedomconfi guration of solid elements but account for shell-like behavior in th
3D-model-mesh-abstracting
- 3D模型骨骼提取 中国石油大学出品 内容不多但贵在精,石油出品必是精品-3D models extracted bone China University of Petroleum produced content, but not much more expensive in the refined oil produced must be fine
3D-models-
- 基于三维模型和仿射对应原理的人脸姿态估计方法-Based on 3D models and affine correspondence principle face pose estimation method
Altium
- Altium 超级封装库,有部分已加3D模型。-Altium super package library, some have added 3D models.
3DS.spec.tar
- 3DS file format specification for storing and exchanging 3d models
tvcg.tar
- A research paper about procedural generation of 3D models
Mathematics-for-3D-Game-Programming-and-Computer-
- Mathematics for 3D Game Programming and Computer Graphics, Third Edition By Eric Lengyel Overview: This book illustrates mathematical techniques that a software engineer would need to develop a professional-quality 3D graphics engine. Pa
02e7e515a874ecd889000000
- ANSYS FE procedures and 3D models for thermal and mechanical simulation of both Laser and TIGwelding processes are presented
Candide_release_v1
- a useful of 3D models that could help to face recognition-a useful of 3D models that could help to face recognition