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Direct3D_PDF
- Direct3D编程与三维游戏中的图形技术 微软亚洲研究院陈刚主讲-Direct3D programming and 3D game graphics technology Microsoft Asia Research Institute conducted Chen Gang
HLSLde
- 本教程内容绝大部分来自Frank D. Luna所著的《Introduction to 3D Game Programming with DirectX 9.0》。教程内容(特别是语言表达上)大部分是我根据自己理解所写的,因此也不是此书的中文翻译版。
QT3.3.rar
- 这本白皮书介绍了QT C++工具包。QT支持多种平台图形界面程序开发,有“一次编 写,处处编译”的说法。使用单一的源代码树和简单的重编译,能够在Windows95~XP , Mac OS X,Linux, Solaris,HP-UX,和其他使用X11的Unix版本下编制程序。QT应用 程序还可以编译成可在嵌入型环境中运行。QT采用统一的被称为“对象与槽”的机制进行 对象间通信。QT拥有对许多编程领域的完美支持:如2D/3D图形,国际化,XML等。 QT应用程序还可以用QT Dsigne
ArcObjects-GIS-CSharp.NET
- 基于ArcObjects与C#.NET的GIS应用开发 在广泛的社会需求调查的基础上,选择国际流行的、最具代表性的、最新版本的ArcObjects作为CIS开发组件,以C#.NET作为开发环境,全面系统地阐述了应用型GIS工程项目开发的基本思路、技术方法和应用实例。-NET GIS application development based on ArcObjects with C#. "On the basis of a wide range of social needs survey,
multiviewsdx9111
- Introduction to 3D Game Programming with DirectX 9.0c— A Shader Approach
Pro_OGRE_3D_Programming-3106
- Pro OGRE 3D Programming
0672318350
- 3D Game Programming with a Virtual Computer
aybook.cn_opeigdprogrma0630
- OpenGL编程指南第六版 ,英文电子书pdf格式-he OpenGL? Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best
Pro_OGRE_3D_Programming
- Pro OGRE 3D Programming 中文翻譯版本0.2.0(繁體版) -Pro OGRE 3D Programming Chinese translation of the version 0.2.0
VC.3D
- VC编程中如何在界面上实现3D文字。 首先启动VC生成一个新的基于对话框的项目,命名为3Dtext,在对话框中重载OnPaint()函数,具体实现的思想是通过CDC::SetTextColor()分别设置文字的颜色为高亮(3DHILIGHT)和阴影(3DSHADOW)的状态下显示文字;同时注意在两次显示文字时要错开一个像素,这样才能达到预期的效果。-VC programming interface, the 3D text. The idea is to start the VC to ge
Game-Programming-All-In-One-(Premier-Press--2002)
- An easy one book about Direct X. Show first more about 2d programming and after shows about direct audio, direct input and finally end with some 3d programming techniques.
VRML265548865
- 非常有用的使用VRML进行三维编程的入门资料。-Very useful to use the VRML 3D programming introductory information.
3D-Game-Programming
- [英文游戏编程图书全集].3D Game Programming All In One 2nd, -[English game programming books Collection] .3 D Game Programming All In One 2n
Mathematics-for-3D-Game-Programming-and-Computer-
- Mathematics for 3D Game Programming and Computer Graphics, Third Edition By Eric Lengyel Overview: This book illustrates mathematical techniques that a software engineer would need to develop a professional-quality 3D graphics engine. Pa
Apress.Pro.OGRE.3D.Programming
- Ogre初学者教程 pdf文档,是一个很不错的教程,虽然是英文的,但是值得学习-Ogre tutorial, ebooks, beginners introduction to good information
3d-modeling
- CORBA provides a standard mechanism for defining the interfaces between components as well as some tools to facilitate the implementation of those interfaces using the developer’s choice of languages. Two features that CORBA provides are: •
3D-Math-Primer-for-Graphics
- 3D游戏数学建模编程进阶版,英文原文第二版-3D advanced mathematical programming, graphic image processing, Second Edition
DirectX9.0 3D游戏开发编程基础源码
- DirectX9.0编程基础源代码,游戏编程小白起步教程(DirectX9.0 programming basic source code, game programming small white start tutorial)
DIRECTX.9.0.3D游戏开发编程基础
- DirectX9.0编程基础教程,游戏编程小白起步教程(DirectX9.0 programming basic tutorial, game programming small white start tutorial)
3D视频显示与编码
- 中国AVS2的3D 标准解析文档。对AVS2-3D的学习和编程有帮助(Chinese AVS2 3D standard parsing document. AVS2-3D learning and programming helpful)