搜索资源列表
Addison.Wesley.GPU.Gems.3.Aug.2007
- 关于GPU开发的电子书籍,很详细,非常值得研究,英文版
GeForce 8800 GPU Architecture Technical Brief
- GeForce 8800 GPU Architecture Technical Brief 怎样利用8800显卡的技术书籍
Onloaded Shadows: Moving Shadow Map Generation from the GPU to the CPU
- Onloaded Shadows uses WARP to run the shadow map generation asynchronously on the CPU. Testing shows that Onloading Shadow map generation onto the CPU is significantly faster than any comparable GPU technique on machines with Intel integrated graphic
GPU编程指南中文版
- 本指南旨在帮助您通过应用程序、图形应用编程接口(API)和图形芯片(GPU)取得 最佳图形效果。
GPU
- GPU的培训课件,GPU学习者的良好资源。-a good resource for GPU study.
GPU-course
- 自己收集整理的关于GPU的编程环境安装,配置,编程,应用技巧等众多网络上的优秀文章和资源,非常的实用和丰富。主要是针对NVIDIA公司的CUDA的,开发平台包括Linux和VS2005,VS2008,VS2010。-Collected on their GPU programming environment installation, configuration, programming, application techniques and many excellent articles on
GPU_KLT.0.0-User-Manual
- This library implements the KLT Tracking algorithm [2004] for Feature Tracking in Video useful in computer vision tasks like object recognition, image indexing, tracking and structure from motion. This implementation uses programmable Graphics Hardwa
GPU_based_saliency_map
- GPU based saliency map generation and selective rendering paper.
GPUGems3
- GPU Gems is a cool toolbox of advanced graphics techniques. Novice programmers and graphics gurus alike will find the Gems practical, intriguing and useful.
GPU
- 近年来,计算机图形处理器(GI.apllics Processing Unit,GPU)得到了极大地发展,从最初局限于图形渲染的图形卡,发展为如今可编程的并行计算平台。与CPU的串行计算模式不同,GPU是一种高度并行的流处理器,具有更强的浮点计算能力,在物理模拟、信号分析等许多领域人们将高强度的计算任务以适当的方式转化为流数据计算模式,通过编程在GPU中进行加速计算,通常能获得一个数量级的速度提高,这也是当今的热点研究问题之一。-In recent years, computer graphic
thesis
- describes effective method of volume rendering based on GPU processing
CUDAGPUPatternrecognition
- 本文详细分析了Tesla GPU图形与计算架构和CUDA统一计算设备架构,详细描述了如何对计算任务进行并行分解,并通过CUDA的双层并行编程模型映射到Tesla GPU上。-This paper analyzes the Tesla GPU computing architecture and CUDA graphics and computing devices unified framework, a detailed descr iption of how parallel computi
GPU-Video-ME-Algorithm
- Multi-pass algorithm of motion estimation in video encoding for generic GPU.
GPU-computing_cuda-
- 介绍了什么事CUDA,如何深入浅出学习CUDA-introducte the cuda and how to learning the cuda programing
ubuntuPopencv(GPU)
- 在linux环境下配置opencv(带GPU模块),用户需要事先安装好cuda。-environment setting:opencv(GPU)+ubuntu
Based-on-GPU
- 此文章是针对GPU来实现医学图像三维重建的,实现了对传统重建的加速。-This article is for GPU 3D medical image reconstruction to achieve acceleration traditional reconstruction.
GPU-accelerated-
- GPU加速设计教程,半山工作室出品。比较难找的一个资料。需要的下载。-GPU-accelerated design tutorials, Mid-Levels Studio. More difficult to find information. Need to download.
gpu
- 针对平行分割阴影图算法中当光线方向与视线方向不垂直时,场景中对象被冗余渲染到多层阴影图中的问 题,提出一种基于GPU 的光源空间平行分割阴影图算法. 在光源空间中,利用光源视锥体将场景划分为不相交的多 层区域,利用GPU 为各层生成阴影图,以确保场景采样点不在多层阴影图中重复出现 同时给出了一种快速综合场 景阴影效果的绘制方法,通过避免判断像素层次的操作提高了GPU 的利用率. 实验结果表明,文中算法解决了平行 分割阴影图算法的冗余渲染问题,提高了渲染效率和场景阴影质量.-Lig
基于图形处理器(GPU)的通用计算
- GPU加速 CUDA的应用,介绍了相关原理和实现方法
CUDA文档gpu应用
- 我最近弄gpu计算,查找了一下相关的资料,如果你也学gpu处理,就不要找了,这个文档足以引领你入门(I recently got GPU calculation, looking for relevant information, if you also learn GPU processing, do not find, this document enough to lead you to enter)