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Scroll_1.zip
- 可暫停的跑馬燈,可用滑鼠點一下就可以暫停,在點一下便可恢復。,May suspend the Marquee, available points, click on the mouse can pause, look at the point can be restored.
interrupted
- 用定时中断式来实现控制跑马灯速度的快慢。-Way to use from time to time to achieve control of the pace of Marquee.
Ledrun
- 使用8255 I/O 功能控制LED 實現跑馬燈功能-Using the 8255 I/O functions controlled LED functions to achieve Marquee
paomadeng
- 微机原理和接口技术中典型实验--跑马灯。此文档中包含简易跑马灯的课程设计!-Microcomputer Principle and Interface Technology in a typical experiment- marquees. This document contains the curriculum design simple Marquee!
marquee
- gioi thieu ve top 10 san pham
paomadeng
- 跑马灯的应用程序。适合初学者进行学习和参考。还是不错的。-Marquee application. Learning and reference for beginners. Is good.
PAOMADENG
- 跑马灯的设计程序,介绍了跑马灯的工作原理。-Marquee design process, the working principle of the Marquee.
run
- 利用vhdl 寫出讓CPLD 跑馬燈的型式 內容為:I love U-Marquee CPLD using vhdl write to the type content: I love U
lesson08code
- 利用89s51单片机的定时器,实现跑马灯。 -Use 89s51 microcontroller timer, Marquee realize.
pao-ma-deng-
- 跑马灯是对灯的一种控制,利用C语言进行编程实现对灯的亮灭灯控制操作-Marquee is a light control, the use of C language programming on the bright lights off light control operation
liushuideng
- 基于MCS-51单片机的流水灯功能设计与实现 跑马灯-MCS-51 microcontroller based light water feature design and implementation Marquee
LED
- 四种亮灯方式自由切换的跑马灯程序,若想在最开始就体会到学习verilog的乐趣,那就先学习跑马灯程序吧-Marquee program four free switching of lighting the way, if you want to appreciate at the very beginning of learning verilog fun it would be to learn Marquee program
paomadeng
- 跑马灯的c语言程序,可以实现8位的跑马灯的控制-Marquee c language program, you can achieve 8 Marquee control
adblock
- 关于LabVIEW的跑马灯设计的vi设计程序-The marquee design on LabVIEW
4-1_led
- LED跑馬燈實驗,利用左旋RLC、右旋RRC指令,讓8顆LED達到來回點亮、移動的效果。-LED Marquee experiment, the use of L-RLC, RRC instruction dextrose, reach back and forth so that eight LED lights, moving effect.
LDWS
- 用於行車紀錄器影像上的車道線偵測 可讓使用者框選感興趣的區域,做進一步的優化 -For lane driving record images on the detection allows interested users marquee areas for further optimization
NCS2011---146---autmented-reality
- 目前擴增實境技術相關應用大部分以使用標記為主,但各式應用需求與日俱增,無標記(markerless)擴增實境技術使用上更具彈性,不必受限於標記的使用,因此應用層面更廣。視覺追蹤技術是擴增實境系統重要底層核心技術之一,但使用視覺追蹤技術在實際應用上易受到追蹤物件本身及外觀變化之影響,因此本文提出適用於無標記擴增實境應用之物件追蹤方法,能有效追蹤各式真實物件。首先框選設定追蹤物件;接著擷取物件特徵值,藉由特徵值比對以持續追蹤物件,並利用金字塔L-K光流法以縮短比對運算時間;最後經由2D-3D座標轉換
gundongzimu
- 利用C#语言,创建一个窗口,实现滚动字幕-The use of C# language, create a window, to achieve the marquee
实验1 跑马灯实验
- stm32f407实验一跑马灯,可实现LED0,LED1翻转。(A stm32f407 experiment marquee, can realize LED0, LED1 flip.)